In 1900, Andrew Carnegie quietly declared that his “heart is in the work” – that he had found an endeavor worth pursuing, and that he would passionately follow-through on that endeavor until it was complete. We interaction designers feel that passion on a daily basis, as we’ve found ourselves at the heart of industry, policy, and culture. Our endeavors are worth pursuing and we approach them with the whole of our hearts. We build the artifacts and frameworks that support engagement, that keep us entertained, aroused, engaged and productive.
In the last decades we have been witnessing a growing wave of
social innovation. A multiplicity of institutions, enterprises,
non-profit organisations, but also and most of all, individual citizens
and their associations have been capable to move outside the mainstream
models of living and producing and to invent new and sustainable ones.
Social innovation is driven by diffuse creativity and
entrepreneurship. That is, by resources that, in a densely populated
and highly connected world, are very abundant (if only they are
recognized and valorised).
We’re moving from an industrial to a knowledge economy, where
creativity and innovation will be the keys to value. New rules apply.
Yet two hundred years of industrial habits are embedded in our
workplaces, our schools and our systems of government. How must we
change our work practices to thrive in the 21st Century? Dave Gray will
share insights from his upcoming book on the work of creativity and
innovation, due to be published in the first quarter of 2010.
Interaction designers can play a key role in creating a more
meaningful, sustainable, and post-consumer world. come learn about
frameworks and approaches that help designers make real change for
Interaction10 starts only three weeks from today and we're getting
pretty excited about it. We're getting everything ready for an
incredible weekend of presentations, discussions, activities all
about the practice of interaction design and to celebrate this great
community that we're all a part of.
I have been asked by quite a few folks now, can there be exceptions
for X or Y group b/c that school only does group work?
The answer has to be "No" at this stage in the game. I realize that
a lot of great designs will be missed through this process and maybe
we have learned some lessons along the way as this is the first time
we are doing this.
The Interaction Design Association (IxDA) http://www.ixda.org has
joined together with the Creative Coast Alliance http://www.thecreativecoast.org to create a Design Challenge that
will have a direct impact on the creative professionals and
businesses of Savannah. The Challenge is structured to give
participants an opportunity to put interaction design principles and
methods to work, engage with the rich history of Savannah, and
address an issue that effects the lives of their local peers.
The Interaction Design Association (IxDA) and Savannah College of Art
and Design (SCAD) present the first Interaction Exhibition,
coinciding with the Interaction 10 conference in Savannah, Georgia,
February 4-7 2010. This interaction design-inspired art exhibition
will explore the concept of interaction: between people, with tools,
with technology. What is interaction about Behavior? Response? Is
it Conscious? Deliberate? What does interaction mean?
We are looking for work that directly addresses these questions.