I think I've read it in Carolyn Snyder book, or Todd Zaki Warfel, that most common method of prototyping user interfaces is paper prototyping (according to some survey). Do you think it's still true? Do you paper prototype every of yours projects? How do you deliver your design to client or developers?
Personally I don't have constant workflow. Some projects starts with whiteboard, some with paper. Usually I continue my work in wireframing app creating documentation that communicate the design properly.
I've noticed a general trend, especially in smaller companies, in
which ux strategy is documented/created using pencil and paper.
However, I find that these companies do not submit any formal ux
strategy to their clients. I suppose its a way to work through the
design without having the mess of formal documentation. How does
everyone feel about graphic designers coming up with ux strategy
using this method?