Just a reminder that the early bird discount for UX London runs out at
the end of this week. So if you're interested in attending I'd
recommend grabbing your tickets now to save £200.
Need some tips on getting your training budget approved? Kimberly
Blessing has some excellent advice on this front.
If you're not familiar with UX London, it's fast becoming Europe's
premier user experience conference. We've got some fantastic speakers
including Jesse James Garrett from Adaptive Path, Bill Moggridge from
IDEO and author, Scott McCloud.
It's a three-day conference in the heart of London, featuring one
day of inspirational talks and two days of hands-on workshops.
Leading attractions this year include JJG, Peter Morville, Josh
Porter, Scott McCloud, Bill Moggridge and many more.
Last year tickets sold out within the early bird period, and we ended
up having over 250 people on the waiting list.
We're looking for a junior information architect / user experience
designer to join Bunnyfoot Edinburgh. We're a user centred design
agency (particularly skilled with usability testing), we work with
friendly clients and have some stellar projects in the works. Recent
work by Bunnyfoot UK includes http://www.vhiphotels.co.uk/ , and up
here at Bunnyfoot Edinburgh we're working on some interesting stuff
Myriads User Experience team is looking for a passionate and talented
Visual Designer. The Visual Designers role is to 1) work with the
team to define the visuals for Myriads cutting edge mobile software
products, 2) be able to conceptualize and communicate cutting edge
animation/motion for our products, and 3) produce high fidelity
prototypes to convey user experience, visual design and
animation/motion of product to product management and engineering.
Myriad is looking for a passionate and talented interaction designer
to work on the user experience for our mobile software product
portfolio. As a team member, you will work with product management
and engineering to define the next generation of products for Myriad.
The User Experience Designers role is to research users goals and
tasks, and then conceptualize and define a coherent mobile user
experience that is easy to use, compelling, cool and innovative.