About two years ago I came across a pretty exhaustive list of IxD methods, with advice on when to use them and examples of implementations. It covered prototyping, interviewing, ethnography research, information architecture, sketching, user testing, research analysis and synthesis, etc. - the whole shebang. It was nothing short of amazing, and yet I didn't bookmark it / lost the bookmark. Every few months I try to find it again. Really hoping I didn't dream the whole thing up. I faintly recall it being curated by a school, but that could be a red herring.
I think all who attended would agree that the first Chicago IxDA event last
Wednesday night was a great success! Many thanks to Manifest Digital for
graciously hosting the event and opening up their wonderful space to us, and
thanks to those who attended and shared your perspective with us.
If you're in the Chicago-land area, please join us for our first
Topic: The 'WHAT', 'WHY' and 'HOW' of design pattern libraries
No one seems to be talking about pattern libraries these days, so we thought
we'd be the first to... oh, wait.
Ok, so everyone is talking about them. But WHAT are they? WHY are they worth
our consideration? HOW do you create and utilize one (and how far do you
have to go for it to be useful)?
Presenter(s): You...and the well-stocked audience.
This is not the event where you will only hear one perspective on this
Yahoo's public pattern library is a great model, and I've certainly
derived lots of inspiration from it, but I'm wondering if there are
any other world-class examples for public consumption? If you know of
one, let me know off-list, and I'll compile and post.
Little Springs Design has posted a wiki containing the pattern library
in my new book, Designing the Mobile User Experience. So far, it's
got around 10 patterns posted, with more to come in the next few