"Doing More With Less: Sharing Tales of Guerilla IxD"
We're getting an enthusiastic response to this open, community-based
discussion focused on the art of doing good interaction design during
challenging times, to be moderated by IxDA Board President Joshua Seiden.
*"Doing More With Less: Sharing Tales of Guerrilla IxD"
Please join us for an open, community-based discussion on the art of doing
good interaction design during challenging times, moderated by IxDA Board
President Joshua Seiden.
The event is free of charge and open to all interested parties. However, for
security reasons, only those on the guest list will be admitted. Please
bring photo ID.
DOT DOT DOT: "The Urbanists"
The MFA Interaction Design Lecture Series
Join us for our January lecture, featuring four speakers giving four
talks in forty minutes. This month’s topic:
New forms of public space are emerging. Through an exploration of new
definitions of urban environments, our four lecturers will examine the
time when public space is more personal, ubiquitous computing is
allowing cities to have an impact on users’ experiences, and the
design of services can truly be vibrant and meaningful.
IxDA NYC packed in nearly 200 people at R/GA's sparkling new conference
center last night to hear Dan Saffer of Kicker Studio expound on "Tap is the
New Click". Deepest appreciation goes to our excellent speaker as well as
the dedicated team of people at host R/GA who were instrumental in this
event going off so seamlessly -- particularly Chloe Gottlieb and Courtney
In Bill Buxton's landmark book 'Sketching User Experiences,' he not only
teaches us about sketching, he argues that sketching is the archetypal
activity of design -- an action central to design thinking and learning.
By illustrating the nuances of sketches, he illustrates how "it takes the
same kind of learning to acquire the skills to converse fluently with a
sketch as it takes to learn to speak in any other foreign language."
Dave Malouf and I agree, and to help others acquire this skill we decided
to hold a workshop in New York called 'Sketching for Interaction Design.'