I've been seriously thinking a lot about mobile search models and am
looking to crowd source interesting examples to check out.
Also, if there are any articles / papers you would recommend on the
topic, that would be great.
At the moment, it is my view to simplify this as much as possible.
I'm considering in the case that a user has multiple search criteria
that they input one and build on that query rather than complex
Has anyone come across an example of search results which aren't
based on the "base-10" method of displaying results per page?
For example, I've got a situation where a legacy product is
currently displaying 9 results per page and the reasons I've
1) Each result is associated with a number on the keypad (press 1 to
go to 1st result on the page, 2 for the 2nd result, etc.), but the
number 0 is being reserved as a keypad shortcut for another
2) Businesses make up the core of our search and they don't want to
be associated with 0 even though they're displayed
Myriads User Experience team is looking for a passionate and talented
Visual Designer. The Visual Designers role is to 1) work with the
team to define the visuals for Myriads cutting edge mobile software
products, 2) be able to conceptualize and communicate cutting edge
animation/motion for our products, and 3) produce high fidelity
prototypes to convey user experience, visual design and
animation/motion of product to product management and engineering.
Myriad is looking for a passionate and talented interaction designer
to work on the user experience for our mobile software product
portfolio. As a team member, you will work with product management
and engineering to define the next generation of products for Myriad.
The User Experience Designers role is to research users goals and
tasks, and then conceptualize and define a coherent mobile user
experience that is easy to use, compelling, cool and innovative.
Hi all, since we're all interested in the design for mobile, I thought it
would be interesting to have a list of situations, common activities and
contexts that could related to the mobile design. The list would help us to
reflect upon mobile and would be truly INSPIRATIONAL for all the designers.
Sometimes, in fact, we don't reflect on what are the contexts in which our
users are going to interact.
We are looking to purchase equipment for usability testing on mobile devices. I have done my research and there are 3 methods for this type of testing:
- Fixed device positioning: this setup is that the mobile device sits on a fix location with a webcam attached to the device via a metal neck or other type of support. The webcam points to the mobile device, recording the screen and the user's interaction with the device.
I'm looking for clever example of mobile phones interacting with the
environment, like in a museum or a retail space. I'm thinking of
interactions like pushing information to phones while the person is on-
site, or having them use their phone to make queries or send text
messages to an on-site system. I feel like this has come up on the
list before, but I didn't find anything in the archives.
I'm not sure if this technology would just be a gimmick, or something
that could be made useful and/or fun.