As part of my PhD thesis, I am collecting responses to a questionnaire survey on User eXperience. More than 100 Usability/UX researchers and practitioners have already been invited to perform this exercise and most of them agree on the fact that there is still a definite need for a standardized definition of the term UX.
By sharing your views on UX, your participation in this survey will help bringing the concept of UX to maturity.
This conference is all about how to create great design experiences in an Agile development environment. Jeff Gothelf and I busted our ass to deliver the highest quality lineup of thinkers in the AgileUX space in downtown Manhattan for under $100.
I'm currently working on a web/mobile product and will need user testing in the late spring. Does anyone have any recommendations? Ideally, we are looking for firms/agencies that are located in the Bay Area but am open to other locations if they are truly kick ass!
ideas presented here are revolving around logging in and registering on
user driven sites. The ideas are combinations of getting the user more
motivated, and lowering the technical thresholds. When the motivation is
higher than the perceived thresholds ahead, you ask the user to log in
Onsdag 23. november inviterer Norsk Form til
årets siste DogA-samtale – om mobilt design. Fordi dette temaet er
relevant for mange av oss og våre kontakter, sender jeg en oppfordring
om også å invitere flere – på mail, via Facebook el. Arrangementet er
som vanlig gratis og åpent for alle.
I'm currently at the beginning stages of developing my thesis for an M.S. in Instructional Technology at Bloomsburg University. Over the past couple of years, I've become increasingly interested in instructional games and simulations as effective learning tools. However, as a UX and IXD professional, my focus has narrowed more on the UI aspects of instructional design -- more specifically instructional game design.
Does anyone have any suggestions for software that allows for multivariate testing? I've got a project that have numerous paths a user can take and standard click throughs wont cut it. Based on user selections from initial steps the later steps may change and the software would need to allow for this.
Whether you’re new to the field or you’re a design industry professional, UX Brighton 2011 is a great opportunity to debate, cogitate and learn about User Experience through the lense of various disciplines stretching from anthropology to cross-channel design.