I'm so tired of this argument, and I'm hoping this group can help provide
I recognize that some things in the UI should remain consistent - like an
interaction model. But often a deviation is required - ironically for the
sake of usability. Maybe you need to enlarge a button to emphasize it's
importance, or maybe the interaction model that worked 80% of the time falls
down in some cases. For me, deviation is a battle with stakeholders outside
of design. They want everything consistent.
We are thinking about building small and simple usability lab. The goal is
to minimize the cost, retaining capabilities to quick test some own ideas
and (especially) results of changes we made. I am wondering about basic
equipment we need - and current list is: one PC (well equipped: fast hdd, a
lot of RAM and so on), one camcorder, some mousetracking software...
> I would like to hear your opinions on diagrams or methods to > communicate the steps for ensuring usability in the development > process
In the latter half of my presentation "StUX - integrating IA deliverables in a software development methodology" for the IA Summit 2005, I showed several process diagrams with user-centered design elements in them.
To get an idea about the presentation and to download the PDF version of the slides, check out the blog posting about it here:
Hey all, I'm doing some research on different tiers of usability testing,
and I love the new Silverback app that Clear Left just put out ( http://www.silverbackapp.com/) as a potential lower-end solution (we already
have partnerships in place for the high-end services). Are there any other
apps like Silverback out there? What do you guys use?