> Lisa/Jack: 'can actually you patent a language? Isnt this a patent > for a dictionary?' > > Yup and yup, but there's more than one way to skin a cat. This > patent would seem to make it difficult for users to learn an > alternative language if it comes with a non-infringing but hokey > dictionary design.
Once again, please tell me how this patent limit the development of a
robust, open pattern language for gestures?
Apple's most recent patent is for a "multi-touch gesture dictionary".
I'm most interested in figure 2, which suggests using a thumb and
finger pinch to cut content, and spread to paste (functions not
currently available on the iPhone). The patent describes thumb and 2
finger and 3 finger actions, as well as clockwise and counter
clockwise gestures. Some of them seem quite intricate, but the simple
ones could be fairly intuitive.
I think we need to realize that iPhone-lust is not about the UI or the
features. Look at the ads. The calamari add message is about fun,
spontaneity, movies, restaurants, leisure time. It is a lifestyle device, a
contraption you use to signal to yourself and your surroundings who you are.
Its about having the newest, most shiny gadget for people that can afford a
As one of the most expensive feature phones on the market, it has to match
the basic features of its competitors like camera and email. Not having
basic features is not an option.
"Although touchscreens are apparently the wave of the future, there's
one design flaw no one's yet addressed: when your finger's on the
screen, it's obscuring the very elements you're supposed to be