Lis Hubert: How Being a Jock Makes a Better Interaction Designer

5 Apr 2012 - 1:43pm
4085 reads
benfu
2012

For those of us that like sports, and even for those that don’t, we can see many similarities between both athletics and interaction design to learn and grow from. We were told that being a jock would not lead to intellectual success in the real world, but it has been seen that being a sports junkie has helped individuals become even better IxDs than anyone could have imagined. In this session join a self proclaimed jock as she shares lessons from the field (pun intended). We’ll discuss how being a jock means understanding not only how to be a great teammate who understands different personalities and skill sets, but also how to be a great motivator, strategist and, at times, leader. Next, we’ll relate these characteristics to being the best designer you can by learning how to: work with others (yes, even those pesky marketing folks), motivate others, convince your teams and executives of your design rationale, strategize to see the best design solutions come to light, lead teams to success, and much more. These are the qualities that, learned from personal experiences as an athlete and a designer, have made people more effective in both realms.

This discussion is designed to take even the most uncoordinated benchwarmer designer to All-Star status. You don’t wanna miss it!

4.5
Your rating: None Average: 4.5 (4 votes)
Syndicate content Get the feed