Here is Tog's comment :The great efficiency breakthroughs in software are to
be found in the fundamental architecture of the system, not in the surface
design of the interface.
And from a member: Google uses RAM all over the world to cache their data,
rather than hard drive retrieval.
My question: To what extent does an Interaction Designer suggest or discuss
the system architecture issues.
[Without political backlash if any...]
How do you change architectural decisions made early in Development to
provide better interaction, and how is it taken by the other teams. Can an
ROI be projected?