Looking for stuff to read on aesthetics

5 May 2005 - 5:59am
9 years ago
13 replies
1490 reads
Dave Malouf
2005

Hey there,

I was wondering if people knew of any good books or articles about
aesthetics in design that might be good to get.

What I'm interested in more specifically is if there is a sense of
aesthetics around interaction. How can we as designers mold, play, conjure,
or otherwise control that aesthetic and harness it more purposefully than we
do. It seems that most of the conversation around interaction is in the
useful/usable side of things, and I am interested in those aspects of
designing interactions that are equally for the user, but play more into the
emotional design aspects.

-- dave

David Heller
dave (at) ixdg (dot) <mailto:dave at interactiondesigners (dot) com> org
http://ixdg.org <http://ixdg.org/>
<http://synapticburn.com/> http://synapticburn.com/

AIM: bolinhanyc // Y!: dave_ux // MSN: hippiefunk at hotmail.com

Comments

5 May 2005 - 6:12am
Anjali Arora, NYU
2004

Wow, just the stuff that fascinates me these days, I talked about it in my
final thesis presentation too this Tues :)

You could start off with these essays:
http://www.jnd.org/dn.pubs.html#emotion_design, I particularly enjoyed Don
Norman's piece, where he is now espousing beauty & the intangibles too in
design.
-anjali

----- Original Message -----
From: "David Heller" <dave at ixdg.org>
To: "'ixd-discussion'" <discuss at ixdg.org>
Sent: Thursday, May 05, 2005 6:59 AM
Subject: [ID Discuss] Looking for stuff to read on aesthetics

> [Please voluntarily trim replies to include only relevant quoted
material.]
>
> Hey there,
>
> I was wondering if people knew of any good books or articles about
> aesthetics in design that might be good to get.
>
> What I'm interested in more specifically is if there is a sense of
> aesthetics around interaction. How can we as designers mold, play,
conjure,
> or otherwise control that aesthetic and harness it more purposefully than
we
> do. It seems that most of the conversation around interaction is in the
> useful/usable side of things, and I am interested in those aspects of
> designing interactions that are equally for the user, but play more into
the
> emotional design aspects.
>
> -- dave
>
> David Heller
> dave (at) ixdg (dot) <mailto:dave at interactiondesigners (dot) com> org
> http://ixdg.org <http://ixdg.org/>
> <http://synapticburn.com/> http://synapticburn.com/
>
> AIM: bolinhanyc // Y!: dave_ux // MSN: hippiefunk at hotmail.com
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/

5 May 2005 - 3:52pm
Carrie Ritch
2003

>From my own collection of stuff - most have come from this discussion list...

Caroline Hummels - self-described ""explorer of poetical interactions"
lists some related pubs:
<http://studiolab.io.tudelft.nl/hummels/publications>

B&A article - The Substance of Style: How the Rise of Aesthetic Value
Is Remaking Commerce, Culture, and Consciousness
<http://www.boxesandarrows.com/archives/the_substance_of_style_how_the_rise_of_aesthetic_value_is_remaking_commerce_culture_and_consciousness.php>
Virgina Postrel's book:
<http://www.amazon.com/exec/obidos/tg/detail/-/0060186321/ref%3Dnosim/boxesandarrows-20/102-2663924-3260946>

Another B&A article:
<http://www.boxesandarrows.com/archives/natural_selections_colors_found_in_nature_and_interface_design.php>
"Perhaps no other design element has as much influence on how we feel
in a space (a website, a home, etc.) as color. Colors can
instantaneously change our moods and alter our opinions. They can make
us comfortable, put us in a state of awe, or get us excited. In the
case of interface design, color combinations found in nature are
especially useful. From complex web applications to informative
"brochure-ware" sites, naturally occurring color combinations have the
potential to distinguish (by helping create a more memorable website),
guide (by allowing users to focus on interactions), engage (by making
page layouts comfortable and more inviting), and inspire (by offering
new ideas for color selection)."
Luke's book:
<http://www.lukew.com/resources/site_seeing.html>

hope that helps,
carrie

On 5/5/05, David Heller <dave at ixdg.org> wrote:

> I was wondering if people knew of any good books or articles about
> aesthetics in design that might be good to get.

--
carrie j ritch

5 May 2005 - 4:53pm
Mitja Kostomaj
2004

David,

I wanted to write a post in one of your previous attempts to start the
discussion about aesthetics in Interaction design. Unfortunately I am
very busy and here are some thoughts and references I've managed to
find it very quickly.

The Language of New Media by Lev Manovich might be good starting point
talking about the aesthetics of interaction design, where Manovich
mentions several aesthetics of New Media. He talks about aesthetics of
information density and the aesthetics of emptiness. He talks about
the aesthetics of montage, the aesthetics of mixing, the aesthetics of
database. I've would add also the aesthetics of randomness.

Manovich also talks about the aesthetics of navigation in virtual
world, uses the term of Virtual spaces as he refers more into Virtual
reality.

I know that you've started this discussion some time ago, trying to
see only the aesthetic of behavior; I think that it's hard to separate
one aesthetic from the other (ie presentation and form) in the
artefact.

Wertheimer (1924) identified Gestalt as a system or a whole, the
behaviour of which is not determined by the behaviour of the
individual elements, but where the part-processes themselves
intrinsically characterise its nature. In the same vein, Wertheimer
(1924) identifies the existence of Ego (individual self) as a
relational concept within one group, or one whole.

When one is talking about aesthetics of cinematography in the movie,
one can not see that beauty without other relevant elements such as
script, story, characters, actors...

Therefore I would suggest that the aesthetics of behaviour is related
with the aesthetics of presentations and form/function. E.g. if
something is visually to crowded, than it is probably also hard to use
and the user has problem with information overload.

Furthermore Redström in Designing Everyday Computational Things says
that Aesthetics should be the Basis for Design. He says that "A Design
Philosophy for Everyday Computational Things states that aesthetics,
and not psychology, sociology, etc., is the basis for design."

This is also very well written in the Pamphlet by Djajadiningrat et al:
"Don't think ease of use, Think enjoyment of the experience. A user
may choose to work with a product despite it being difficult to use,
because it is challenging, seductive, playful, surprising, memorable
or rewarding."

Some other stuff:
Yoshiko Burke, (2004) Digital Tools and Personal Engagement in
Interactive Narrative Design.

Olav W. Bertelsen, Søren Pold (2004) Criticism as an Approach to
Interface Aesthetics

Jodi Forlizzi, Katja Battarbee (????) Understanding Experience in
Interactive Systems

William W Gaver, Jake Beaver, Steve Benford (2003) Ambiguity as a
Resource for Design

Marianne Graves Petersen, Ole Sejer Iversen, Peter Gall Krogh, Martin
Ludvigsen (2004) Aesthetic Interaction - A Pragmatist's Aesthetics of
Interactive Systems

Uday Gajendar (2003) Beauty in Design: From Aesthetic Value to
Experiential Quality

Kees Overbeeke, Tom Djajadiningrat, Caroline Hummels, & Stephan
Wensveen (????), BEAUTY IN USABILITY: FORGET ABOUT EASE OF USE!,
Department of Industrial Design, Delft University of Technology The
Netherlands

J.P. Djajadiningrat, W.W. Gaver, J.W. Frens (2000), Interaction
Relabelling and Extreme Characters: Methods for Exploring Aesthetic
Interactions, DIS '00, Brooklyn, New York.

Stephan Wensveen and Kees Overbeeke (????), The Role of Balance and
Symmetry in the Expression of Valence, Arousal and Urgency in
Interaction Design. Faculty of Industrial Design, Technische
Universiteit Eindhoven, the Netherland

LARS HALLNAS and JOHAN REDSTROM (2002), From Use to Presence: On the
Expressions and Aesthetics of Everyday Computational Things, ACM
Transactions on Computer-Human Interaction, Vol. 9, No. 2, June 2002,
Pages 106-124.

5 May 2005 - 9:57pm
Will Tschumy
2004

Hi David,

Maybe it's the art history major in me, but I've found Pause and
Effect: The art of interactive narrative ( http://www.amazon.com/exec/
obidos/tg/detail/-/0735711712/qid=1115347868/sr=8-1/
ref=pd_csp_1/103-9509434-7583830?v=glance&s=books&n=507846 ) to be
particularly interesting. What I really liked was how Meadows draws
a relationship between how previous masters created experiences in
other mediums and how similar approaches are used today. The book
won special recognition from AIGA in 2003 (it may have been 2002).

Thanks. Will.

On May 5, 2005, at 5:53 PM, Mitja Kostomaj wrote:

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> David,
>
> I wanted to write a post in one of your previous attempts to start the
> discussion about aesthetics in Interaction design. Unfortunately I am
> very busy and here are some thoughts and references I've managed to
> find it very quickly.
>
> The Language of New Media by Lev Manovich might be good starting point
> talking about the aesthetics of interaction design, where Manovich
> mentions several aesthetics of New Media. He talks about aesthetics of
> information density and the aesthetics of emptiness. He talks about
> the aesthetics of montage, the aesthetics of mixing, the aesthetics of
> database. I've would add also the aesthetics of randomness.
>
> Manovich also talks about the aesthetics of navigation in virtual
> world, uses the term of Virtual spaces as he refers more into Virtual
> reality.
>
> I know that you've started this discussion some time ago, trying to
> see only the aesthetic of behavior; I think that it's hard to separate
> one aesthetic from the other (ie presentation and form) in the
> artefact.
>
> Wertheimer (1924) identified Gestalt as a system or a whole, the
> behaviour of which is not determined by the behaviour of the
> individual elements, but where the part-processes themselves
> intrinsically characterise its nature. In the same vein, Wertheimer
> (1924) identifies the existence of Ego (individual self) as a
> relational concept within one group, or one whole.
>
> When one is talking about aesthetics of cinematography in the movie,
> one can not see that beauty without other relevant elements such as
> script, story, characters, actors...
>
> Therefore I would suggest that the aesthetics of behaviour is related
> with the aesthetics of presentations and form/function. E.g. if
> something is visually to crowded, than it is probably also hard to use
> and the user has problem with information overload.
>
> Furthermore Redström in Designing Everyday Computational Things says
> that Aesthetics should be the Basis for Design. He says that "A Design
> Philosophy for Everyday Computational Things states that aesthetics,
> and not psychology, sociology, etc., is the basis for design."
>
> This is also very well written in the Pamphlet by Djajadiningrat et
> al:
> "Don't think ease of use, Think enjoyment of the experience. A user
> may choose to work with a product despite it being difficult to use,
> because it is challenging, seductive, playful, surprising, memorable
> or rewarding."
>
>
> Some other stuff:
> Yoshiko Burke, (2004) Digital Tools and Personal Engagement in
> Interactive Narrative Design.
>
> Olav W. Bertelsen, Søren Pold (2004) Criticism as an Approach to
> Interface Aesthetics
>
> Jodi Forlizzi, Katja Battarbee (????) Understanding Experience in
> Interactive Systems
>
> William W Gaver, Jake Beaver, Steve Benford (2003) Ambiguity as a
> Resource for Design
>
> Marianne Graves Petersen, Ole Sejer Iversen, Peter Gall Krogh, Martin
> Ludvigsen (2004) Aesthetic Interaction - A Pragmatist's Aesthetics of
> Interactive Systems
>
> Uday Gajendar (2003) Beauty in Design: From Aesthetic Value to
> Experiential Quality
>
> Kees Overbeeke, Tom Djajadiningrat, Caroline Hummels, & Stephan
> Wensveen (????), BEAUTY IN USABILITY: FORGET ABOUT EASE OF USE!,
> Department of Industrial Design, Delft University of Technology The
> Netherlands
>
> J.P. Djajadiningrat, W.W. Gaver, J.W. Frens (2000), Interaction
> Relabelling and Extreme Characters: Methods for Exploring Aesthetic
> Interactions, DIS '00, Brooklyn, New York.
>
> Stephan Wensveen and Kees Overbeeke (????), The Role of Balance and
> Symmetry in the Expression of Valence, Arousal and Urgency in
> Interaction Design. Faculty of Industrial Design, Technische
> Universiteit Eindhoven, the Netherland
>
> LARS HALLNAS and JOHAN REDSTROM (2002), From Use to Presence: On the
> Expressions and Aesthetics of Everyday Computational Things, ACM
> Transactions on Computer-Human Interaction, Vol. 9, No. 2, June 2002,
> Pages 106-124.
>
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/
>

5 May 2005 - 10:37pm
Anastasia Fischer
2004

David, an interesting topic....

I came (on a long road) from a choreography/dance and visual arts background
into IxD. Aesthetics (to me) seems to be something that transcends 'form'
(e.g. interaction design, painting, film, etc). Personally in all the
various types of work I have done I have been influenced by "The Life of
Forms in Art" by Henri Focillon and recently by the DVD documentary on Andy
Goldsworthy "Rivers and Tides". I don't see any reason why the aesthetics
expressed/discussed in these two sources shouldn't be applicable to any sort
of design.

That said it seems to me that there is an aesthetic inherently tied to
usability, good usability that could perhaps be a different aesthetic than
that tied to other forms of beauty...?

Thanks for initiating this discussion.
Anastasia

> -----Original Message-----
> From:
> discuss-interactiondesigners.com-bounces at lists.interactiondesigners.com
> [mailto:discuss-interactiondesigners.com-bounces at lists.interactiondesign
> ers.com]On Behalf Of David Heller
> Sent: Thursday, May 05, 2005 6:59 AM
> To: 'ixd-discussion'
> Subject: [ID Discuss] Looking for stuff to read on aesthetics
>
>
> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> Hey there,
>
> I was wondering if people knew of any good books or articles about
> aesthetics in design that might be good to get.
>
> What I'm interested in more specifically is if there is a sense of
> aesthetics around interaction. How can we as designers mold,
> play, conjure,
> or otherwise control that aesthetic and harness it more
> purposefully than we
> do. It seems that most of the conversation around interaction is in the
> useful/usable side of things, and I am interested in those aspects of
> designing interactions that are equally for the user, but play
> more into the
> emotional design aspects.
>
> -- dave
>
> David Heller
> dave (at) ixdg (dot) <mailto:dave at interactiondesigners (dot) com> org
> http://ixdg.org <http://ixdg.org/>
> <http://synapticburn.com/> http://synapticburn.com/
>
> AIM: bolinhanyc // Y!: dave_ux // MSN: hippiefunk at hotmail.com
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/
>

5 May 2005 - 11:38pm
Anjali Arora, NYU
2004

Just came across this:
http://www.designandemotion.org/

-anjali

----- Original Message -----
From: "Will Tschumy" <wct01 at earthlink.net>
To: "ixd-discussion" <discuss at ixdg.org>
Sent: Thursday, May 05, 2005 10:57 PM
Subject: Re: [ID Discuss] Looking for stuff to read on aesthetics

[Please voluntarily trim replies to include only relevant quoted material.]

Hi David,

Maybe it's the art history major in me, but I've found Pause and
Effect: The art of interactive narrative ( http://www.amazon.com/exec/
obidos/tg/detail/-/0735711712/qid=1115347868/sr=8-1/
ref=pd_csp_1/103-9509434-7583830?v=glance&s=books&n=507846 ) to be
particularly interesting. What I really liked was how Meadows draws
a relationship between how previous masters created experiences in
other mediums and how similar approaches are used today. The book
won special recognition from AIGA in 2003 (it may have been 2002).

Thanks. Will.

On May 5, 2005, at 5:53 PM, Mitja Kostomaj wrote:

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> David,
>
> I wanted to write a post in one of your previous attempts to start the
> discussion about aesthetics in Interaction design. Unfortunately I am
> very busy and here are some thoughts and references I've managed to
> find it very quickly.
>
> The Language of New Media by Lev Manovich might be good starting point
> talking about the aesthetics of interaction design, where Manovich
> mentions several aesthetics of New Media. He talks about aesthetics of
> information density and the aesthetics of emptiness. He talks about
> the aesthetics of montage, the aesthetics of mixing, the aesthetics of
> database. I've would add also the aesthetics of randomness.
>
> Manovich also talks about the aesthetics of navigation in virtual
> world, uses the term of Virtual spaces as he refers more into Virtual
> reality.
>
> I know that you've started this discussion some time ago, trying to
> see only the aesthetic of behavior; I think that it's hard to separate
> one aesthetic from the other (ie presentation and form) in the
> artefact.
>
> Wertheimer (1924) identified Gestalt as a system or a whole, the
> behaviour of which is not determined by the behaviour of the
> individual elements, but where the part-processes themselves
> intrinsically characterise its nature. In the same vein, Wertheimer
> (1924) identifies the existence of Ego (individual self) as a
> relational concept within one group, or one whole.
>
> When one is talking about aesthetics of cinematography in the movie,
> one can not see that beauty without other relevant elements such as
> script, story, characters, actors...
>
> Therefore I would suggest that the aesthetics of behaviour is related
> with the aesthetics of presentations and form/function. E.g. if
> something is visually to crowded, than it is probably also hard to use
> and the user has problem with information overload.
>
> Furthermore Redström in Designing Everyday Computational Things says
> that Aesthetics should be the Basis for Design. He says that "A Design
> Philosophy for Everyday Computational Things states that aesthetics,
> and not psychology, sociology, etc., is the basis for design."
>
> This is also very well written in the Pamphlet by Djajadiningrat et
> al:
> "Don't think ease of use, Think enjoyment of the experience. A user
> may choose to work with a product despite it being difficult to use,
> because it is challenging, seductive, playful, surprising, memorable
> or rewarding."
>
>
> Some other stuff:
> Yoshiko Burke, (2004) Digital Tools and Personal Engagement in
> Interactive Narrative Design.
>
> Olav W. Bertelsen, Søren Pold (2004) Criticism as an Approach to
> Interface Aesthetics
>
> Jodi Forlizzi, Katja Battarbee (????) Understanding Experience in
> Interactive Systems
>
> William W Gaver, Jake Beaver, Steve Benford (2003) Ambiguity as a
> Resource for Design
>
> Marianne Graves Petersen, Ole Sejer Iversen, Peter Gall Krogh, Martin
> Ludvigsen (2004) Aesthetic Interaction - A Pragmatist's Aesthetics of
> Interactive Systems
>
> Uday Gajendar (2003) Beauty in Design: From Aesthetic Value to
> Experiential Quality
>
> Kees Overbeeke, Tom Djajadiningrat, Caroline Hummels, & Stephan
> Wensveen (????), BEAUTY IN USABILITY: FORGET ABOUT EASE OF USE!,
> Department of Industrial Design, Delft University of Technology The
> Netherlands
>
> J.P. Djajadiningrat, W.W. Gaver, J.W. Frens (2000), Interaction
> Relabelling and Extreme Characters: Methods for Exploring Aesthetic
> Interactions, DIS '00, Brooklyn, New York.
>
> Stephan Wensveen and Kees Overbeeke (????), The Role of Balance and
> Symmetry in the Expression of Valence, Arousal and Urgency in
> Interaction Design. Faculty of Industrial Design, Technische
> Universiteit Eindhoven, the Netherland
>
> LARS HALLNAS and JOHAN REDSTROM (2002), From Use to Presence: On the
> Expressions and Aesthetics of Everyday Computational Things, ACM
> Transactions on Computer-Human Interaction, Vol. 9, No. 2, June 2002,
> Pages 106-124.
>
> _______________________________________________
> Welcome to the Interaction Design Group!
> To post to this list ....... discuss at ixdg.org
> (Un)Subscription Options ... http://discuss.ixdg.org/
> Announcements List ......... http://subscribe-announce.ixdg.org/
> Questions .................. lists at ixdg.org
> Home ....................... http://ixdg.org/
>

_______________________________________________
Welcome to the Interaction Design Group!
To post to this list ....... discuss at ixdg.org
(Un)Subscription Options ... http://discuss.ixdg.org/
Announcements List ......... http://subscribe-announce.ixdg.org/
Questions .................. lists at ixdg.org
Home ....................... http://ixdg.org/

6 May 2005 - 6:36am
Alain D. M. G. ...
2003

--- David Heller <dave at ixdg.org> a écrit:

> I was wondering if people knew of any good books or articles about
> aesthetics in design that might be good to get.

Turn it around. Instead of the "intellectual" designer reading up on
beauty so the users can emote on his or her stuff later, consider that
the users can approach aestehetics from an intellectual standpoint and
that the designer should look, should see a lot of things before
wallowing in concepts and all kinds of abstract thingies.

The day before yesterday I was leafing through a massive book on the
history of theater, at a local library, and just looking at the
aesthetics of interaction design from classical Greek theater to mid
victorian costumes and sets. Everything that went on before the
audience, the stage machinery needed to winch the gods in and out
(where do you think the term "deus ex machina" comes from?) the
lighting, the costumes, the scenery and the props, had to be designed
to take into account the constant interaction between players and
audience. This included, at times, the modularity essential to make
quick scene and costume changes between acts.

Alain Vaillancourt

__________________________________________________________
Lèche-vitrine ou lèche-écran ?
magasinage.yahoo.ca

6 May 2005 - 2:18pm
Pradyot Rai
2004

David Heller <dave at ixdg.org> wrote:
> What I'm interested in more specifically is if there is a sense of
> aesthetics around interaction. How can we as designers mold, play, conjure,
> or otherwise control that aesthetic and harness it more purposefully than we
> do. It seems that most of the conversation around interaction is in the
> useful/usable side of things, and I am interested in those aspects of
> designing interactions that are equally for the user, but play more into the
> emotional design aspects.

Very interesting thread, and I want to understand why and how it came
to your mind?

I see folks have given many good links in reply to your questions.
There are many examples out there -- Wegmans, Starbucks, Wholefood,
Apple, B&N besides many things we come across everyday. However,
designing things with aesthetics remains very difficult tasks. This
is the point where the whole trust on designers goes to drain and all
intelligence goes in deliberating logic and rationality only to arrive
at very mediocre outcomes. I have come to realize, aesthetics provokes
people in very uncontrollable and uncomfortable manner, although fact
suggests we all as humans love good and smart looks.

There are two aspects of marketing of *design* -- functional (or
rational) and emotional. We tend to have agreement on functional side
of design, but have no consensus on emotional design, when it comes to
designing experience. May be culture (or lack of it) is to be blamed.
But I am not satisfied with that answer.

I consider Google's aesthetics is an outlier to many of my belief. To
some it may appear mediocre on aesthetics, but it has created a big
differentiation for their brand. On the other hand, recent works of
Yahoo's products are just stunner. From where they started to where
they are today, makes it a great pitch for experience with good and
smart looks. I think, in the war for market penetration Yahoo! is
using emotional design to fight against Google.

Comments?

Pradyot Rai

6 May 2005 - 2:30pm
Dave Malouf
2005

On 5/6/05 3:18 PM, "Pradyot Rai" <pradyotrai at gmail.com> wrote:

> Very interesting thread, and I want to understand why and how it came
> to your mind?

Ok, this blog entry is totally not the way I wanted it to be, but thought I
had to put something up to justify the question I asked:
http://synapticburn.com/comments.php?id=59_0_1_0_C

But to summarize, I think I disagree w/ the basic premise that beauty and
aesthetics are the same thing. This is what I have been reading thus far.
What I think aesthetics means is more about "fitting". Fitting my something
or other, and this is the part that I'm struggling with.

Why is it the same person would appreciate one set of aesthetics in one
setting and not in another? This is sort of what I mean. And is the previous
statement true for long. There is so much culturally derived in aesthetics
that I don't know how we can talk about them so staticly.

Ok, that is one note. The path that took me on was to discuss aesthetics of
interaction as separate from those of visual or direct sensory. I think Don
Norman speaks to this a little bit. The best example people come up with is
that an old school programmer loves VI b/c there is a warchest medal
associated with being good at it. The interaction model brings about a
"beauty" if you will of its own.

Anyway, I'm really flying w/o wings here, but just know that I need to be
thinking about this stuff as my solutions sets get more and more complex, as
well as my user sets.

Does that help?

-- dave

David Heller
http://synapticburn.com/
http://ixdg.org
dave at ixdg.org
dave at synapticburn.com
AIM: bolinhanyc || Y!: dave_ux || MSN: hippiefunk at hotmail.com

6 May 2005 - 3:45pm
Donna Fritzsche
2005

> The interaction model brings about a "beauty" if you will of its own.
>

I don't have alot time right now to write this clearly, but there is a quote, that for me,
helps to tie together usability and aesthetics (and pertains to some of our earlier
conversations.)

In this case - the direct topic is the development , design, and use of programming
languages. But I think the quality observed can be mapped to other areas.

A very good (world class) programmer that I know, said

"Lisp is for poets, C/C++ is for novelists."

This individual was completely fluent in both languages. I, for instance, was fairly
fluent in Lisp, but I was never that fluent in C/C++. The explicit and implicit models that
underlie Lisp line up with my sensibilities. I like and enjoy its poetic qualities,
simplicity, and elegance. (I do on occasion write poetry and coincidentally (?) - I will
never write a novel.)

On the other hand, I can't in any way identify with C/C++. It just doesn't line up with my
own constructs. (btw, neither one was my first programming language). I am no longer
a programmer, but if I were to, picking up Lisp again would be liking riding a bicycle.

My point here, is, that there is a correlation between the degree to which a design
maps to one's other world views, constructs and sensibilities and the degree to which
one finds a design/interaction model/mode of use aesthetically beautiful and often
usable. They go hand and hand.

Donna

6 May 2005 - 3:58pm
Nick Ragouzis
2004

So, if you are at the "sense" or "question" or ...
"inquiry" stage of this, here's a deck I used to
lead a dialectic "Inquiry into the Aesthetics of
Web Design," first at a 1998 web conference, in SF.

The session, and even the deck in its simple but
slightly-perverse form, was intended to provoke
the questions and suggest possibilities. It isn't
for those seeking answers.

Believe it or not, this does relate to the ethics
question I've posted ... and will be soon posting
an update on. At the session in 1998 I posed a
form of an example I still use today in order to
provoke exploration of the issues -- about placing
the audience, plus aesthetic distancing through
technology affront, tension, and forced modes (and
their resolution). Around slides 25, 26, 27.

Dancing about Architecture:
<http://enosis.com/resources/dancingarch.ppt/>

--Nick
Nick Ragouzis

Dave Heller wrote:
> What I'm interested in more specifically is if there
> is a sense of aesthetics around interaction.
...
> interested in those aspects of designing interactions
> that are equally for the user, but play more
> into the emotional design aspects.

6 May 2005 - 5:52pm
Peter Merholz
2004

Andrew Dillon, now dean of the School of Information at UT, has
reseached the effect of aesthetics on usability.

http://www.ischool.utexas.edu/~adillon/research.html#aesthetics

And recently, related that notion to Gladwell's book BLINK
http://www.asis.org/Bulletin/Apr-05/dillon.html

--peter
On May 5, 2005, at 3:59 AM, David Heller wrote:

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> Hey there,
>
> I was wondering if people knew of any good books or articles about
> aesthetics in design that might be good to get.
>
> What I'm interested in more specifically is if there is a sense of
> aesthetics around interaction. How can we as designers mold, play,
> conjure,
> or otherwise control that aesthetic and harness it more purposefully
> than we
> do. It seems that most of the conversation around interaction is in the
> useful/usable side of things, and I am interested in those aspects of
> designing interactions that are equally for the user, but play more
> into the
> emotional design aspects.
>
> -- dave
>
> David Heller
> dave (at) ixdg (dot) <mailto:dave at interactiondesigners (dot) com> org
> http://ixdg.org <http://ixdg.org/>
> <http://synapticburn.com/> http://synapticburn.com/
>
> AIM: bolinhanyc // Y!: dave_ux // MSN: hippiefunk at hotmail.com
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6 May 2005 - 7:05pm
Pradyot Rai
2004

Peter Merholz <peterme at peterme.com> wrote:
> Andrew Dillon, now dean of the School of Information at UT, has
> reseached the effect of aesthetics on usability.
>
> http://www.ischool.utexas.edu/~adillon/research.html#aesthetics

Excellent stuff, worth quoting --

" The perception of beauty is fundamentally important to humans, and
our research suggests that users of new applications often show
remarkable positive correlations between ratings of aesthetics and of
perceived usability. These correlations may not last but they matter
where use is discretionary. This work is aimed at broadening the
narrow focus on effectiveness and efficiency that dominates UE
research.
[Beyond Usability Paper from Lazerow 2001 lecture in Toronto, to be
published in the Canadian Journal of Information Science.]"

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