Nintendo Wii and \"Side Effects\"

21 Aug 2009 - 4:11am
5 years ago
11 replies
1150 reads
Ali Naqvi
2008

I do not know if this topic has been discussed earlier, if so, I
apologize for posting it again.

Recently alot of articles that discuss Wii Fit users getting muscular
pain are being written.

User of Nintendo Wii get muscular pain due to an excessive use of the
console. The tennis game for instance invite the user/player to serve
and hit the tennis ball as a "real player".

My colleague came into work yesterday having massive pain in her back
and legs. She told me that she had been using the Wii Fit for some
days and did several push ups, leg push, pull ups and other
excercises quite intensely. I told her that she might had forgot to
strecth out.

"YES! You are right! I don't stretch out at all... The Wii tells me
that I have to do a certain amount of movements but never tells me to
strecth out in the end. I Don't think about it myself"

Do you see a lack in the research prior to making this Wii Fit? Could
this problem have been avoided before launching the Wii fit?

Comments

21 Aug 2009 - 6:36am
Lance Cookson
2008

There are multiple schools of thought when it comes to stretching.
Some research has suggested that stretching may increase the
likelihood of muscle injury. In many cases what helps is a good warm
up. I'm not too familiar with the Wii Fit, but does it have users
engage in a warm-up and cool-down routine?

This topic reminds me of a discussion I had with my uncle who works
as a physical therapist. He sees a lot of people with carpal tunnel
syndrome and other repetitive motion injuries. He was telling me
would really like software to remind people to do some wrist
exercises every so often.

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21 Aug 2009 - 6:41am
Ali Naqvi
2008

Hello Lance,
as far as I know there is no warm up or cool down routine in the
Tennis game or other sport game.

With regards to Wii Fit, it would be good to have such but its not
there.

Stretching is very important though after an exercise so having some
med. specialists in the whole design process maight have been a good
idea.

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22 Aug 2009 - 8:39pm
Adam Tramposh
2009

I've always been skeptical at the prospect of wii-fitness. The
wii-mote is localized to a specific region of the body, however many
fitness activities require proper form throughout the whole body. The
equipment is simply not designed to monitor things as nuanced as
overall posture. Without the capable guidance of a trained fitness
expert observing, instructing, and monitoring, people could very
easily wind up seriously injuring themselves.

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25 Aug 2009 - 2:56pm
achong
2006

Something has to be said for it being the 3rd ranking all time selling
game in history. 21.82 million units! Either this product is pure
marketing creating a demand or there could be something to it :)

On Sat, Aug 22, 2009 at 2:39 PM, Adam Tramposh<adamtramposh at gmail.com> wrote:
> I've always been skeptical at the prospect of wii-fitness. The
> wii-mote is localized to a specific region of the body, however many
> fitness activities require proper form throughout the whole body. The
> equipment is simply not designed to monitor things as nuanced as
> overall posture. Without the capable guidance of a trained fitness
> expert observing, instructing, and monitoring, people could very
> easily wind up seriously injuring themselves.
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=44908
>
>
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25 Aug 2009 - 3:56pm
John Yuda
2009

It sounds like not many here have a Wii, so it seems like it might be
a good time for me to come in and clear a few things up:

First, let's not confuse Wii Fit with Wii Sports. The tennis game
you speak of is part of Wii Sports, which is more game than exercise
regimen -- that said, it does remind the user to limit how long they
play so as to avoid injury (and it increases the frequency of these
reminders the longer you play).

Wii Fit is an exercise "game" that uses the Wii Balance Board as
well as the Wiimote. The balance board is remarkably good at judging
your posture and balance based on the pressure being put on it at
different spots from your feet (or, for some exercises, your hands).

Anyway, the Wii Fit game/disc has four categories of small
exercise/game type things: yoga, strength exercises (these are
largely core-strengthening type things), aerobics, and balance games.
Some of these activities have enforced warm-up periods (mostly just
the aerobic ones). The game also has generalized reminders to warm up
and cool down, although it generally doesn't force the user to do so.

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25 Aug 2009 - 3:09pm
Adam Tramposh
2009

There is no doubt about the products appeal. There are a multitude of
reasons people would prefer this method, and many benefits conferred
- people who would otherwise feel self-conscious and discouraged in a
more public or social setting now have the option to work out in the
comfort and privacy of their homes.

Though I agree in principle, and there is demonstrable commercial
success, my argument stands that the wii-fit mat is not sophisticated
enough to ensure that people are exercising w/ correct form.

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26 Aug 2009 - 2:08am
Ali Naqvi
2008

Hello John,
yet the Wii Fit does not tell people to strecth out after a workout.
That is VERY important and I believe the team designing this should
have kept this in mind.

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26 Aug 2009 - 3:40am
Ali Naqvi
2008

Also please paste the following Danish article in Google Translator to
get an English version:
http://www.wiitech.dk/index.php/nyheder/255-ti-personer-indlagt-om-ugen-grundet-wii

The article states that 10 people are admitted to the hospital every
week due to muscular pain after playing TENNIS and Wii Fit. The knee
problems people have are believed to be due to Wii Fit.

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26 Aug 2009 - 9:01am
John Yuda
2009

You're right, Ali, it doesn't tell you to stretch -- and it
shouldn't. Stretching is, at best, non-beneficial and many experts
believe it is actually harmful. (one reference:
http://www.boston.com/news/health/articles/2009/07/06/does_stretching_before_or_after_exercise_prevent_injuries_and_soreness/
)

But, having used the software on many occasions, it *does* encourage
you to warm up and cool down.

Also, again, there is no tennis in Wii Fit. It's in an entirely
different game -- one which also frequently reminds players to take
breaks and not overdo it.

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26 Aug 2009 - 9:07am
Ali Naqvi
2008

Hi John,
I am surprised to hear that people now say that stretching is
harmful. I have been doing sports and martial arts all my life and
stretching has been a VERY important after each game/session.

At the moment my physio therapist suggest that I stretch out more
than I do already.

I found this article:
http://walking.about.com/od/stretching/a/blexstretch.htm

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26 Aug 2009 - 11:05am
John Yuda
2009

>From your own link:

"Research is finding a place for stretching in improving range of
motion, but has not been proven to prevent injuries or to decrease
muscle soreness when done before or after exercise."

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