Shaun Inman's Fever

17 Jun 2009 - 4:35pm
5 years ago
21 replies
1240 reads
Andrei Herasimchuk
2004

For those haven't seen it yet, and for those that can use it, I highly
recommend checking out Shaun Inman's Fever, released this morning.

http://feedafever.com/

IMPORTANT NOTE: The application is not a hosted service. To use it,
you have to a web server running and be able to configure it. I'd
rather not talk about that decision on Inman's part because I think
it's not worth discussion, and I completely agree with his choice
given his goals. The bottom line is that Shaun likes to work solo,
doesn't have the ability to create a hosted service on his own without
a lot of extra capital or resources, and doesn't want to get into all
it would entail to convert his work into a truly hosted solution.
That's his prerogative.

From an interface design point of view, however, there's a lot that's
highly relevant to the people on this list.

* Shaun has a full story behind the inspiration and execution for the
design of the product, which is based around concepts of temperature.
Hot, cold, things that are catching fire, measuring temperature and
using that as the means to communicate feed activity. The execution is
deeply embedded into every aspect of the product, from the color
palette to the language. People who like to create stories and use
visible metaphors can see a great model for how to do it successfully
with Fever.

* The visual aesthetic of the design is top notch, as is always the
case from Shaun. Without the aesthetics, the product would fall flat
and lose a lot of it's impact, not to mention the utility the
aesthetic provides to the overall product interface.

* The interaction is very dynamic, and utilizes the best of what's
possible inside of a web browser and on the iPhone.

* The mobile version of the site is fully integrated. Once you install
it and run it, you can simply point Safari to it on your iPhone and
you get an entirely optimized interface for mobile use that directly
scales from everything happening in the browser version. Lots of
lessons here to garner about how to move between mediums and scale for
the device or platform while retaining full design integrity in the
process.

I've said many times that I think guys like Shaun Inman are the model
for interface designers, if not now, then at least 5 to 10 years out.
Whether you ever achieve his level of ability to design great
interfaces both from a visual and interaction level simultaneously,
while also being able to code it, is not the point. The point for this
community, in my humble opinion, is to make the goals lofty, and aim
to become or create designers of his caliber going forward. Shaun's
work is the epitome professionalism in this medium.

As I said, if you have the ability, I can't recommend more than to go
out and buy Fever, install it, and learn from it.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. andrei at involutionstudios.com
c. +1 408 306 6422

Comments

17 Jun 2009 - 11:29pm
Dave Malouf
2005

I HIGHLY suggest that anyone who knows Shaun ask him to open up his
purchase model to make available a 30-day trial. If like he says this
is like a software model and not a service model (wow! that is so
2001) then I suggest he map against the most common practices.

All the best UI in the world is meaningless if you never really get a
chance to look at it. $30 is steep for an unproven product category
like this one.

As a note, if this was $5-$10 to start up and then $2 for the iPhone
app then I'd probably jump w/o a trial. (That model would be more
similar to the music buying model.)

-- dave

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42925

18 Jun 2009 - 12:09am
Andrei Herasimchuk
2004

On Jun 17, 2009, at 9:29 PM, David Malouf wrote:

> I HIGHLY suggest that anyone who knows Shaun ask him to open up his
> purchase model to make available a 30-day trial. If like he says this
> is like a software model and not a service model (wow! that is so
> 2001) then I suggest he map against the most common practices.

The streaming video he's posted about the product is very in-depth and
pretty much covers everything. It's in the middle of the main promo
page at http://feedafever.com/

> All the best UI in the world is meaningless if you never really get a
> chance to look at it. $30 is steep for an unproven product category
> like this one.

It's the price of a movie night and is a small fee for people who are
already paying hundreds of dollars a year to get hosting services that
would even allow them to run and configure the app on that server in
the first place. Shaun's target demo is a very specific type of
person, and $30 is a minor price imho.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. andrei at involutionstudios.com
c. +1 408 306 6422

18 Jun 2009 - 1:24am
Dave Malouf
2005

Andrei,
i go to like 5 movies a year (parental reality), so that comparison
is meaningless.

I made a suggestion based on MY! take looking at the video. You never
know if software is a fit until you get to use it. Paying for trial is
not the norm in the software world. If i can try Photoshop for 30 days
w/o paying for it and I can try most other apps in the software w/o
paying for it, why should this be different? b/c the price point is
arguably low? maybe.

I suggested, that having a trial might HELP uptake by people. HELP!
Is it required, absolutely not, but don't come at me with this sort
of reply that makes it sound like my request is unreasonable. that's
just defensive bullshit, Andrei.

*I* won't buy w/o a trial b/c my current universe of GReader for
feeds and Twitter/Facebook for suggestions seems to be working for me
(actually I get great suggestions from "friends" on GReader too!. If
this is better, I don't know. But I am not otherwise compelled to lay
down $30 bucks right now. That's Transformers, Up & GI Joe. (I live
in Savannah & movies are sooo much cheaper here.)

-- dave

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42925

18 Jun 2009 - 2:42am
Andrei Herasimchuk
2004

On Jun 17, 2009, at 11:24 PM, David Malouf wrote:

> i go to like 5 movies a year (parental reality), so that comparison
> is meaningless.

Empathy? Metaphorical? Are you claiming you are unable to make a
simple comparison? Really?

> I made a suggestion based on MY! take looking at the video. You never
> know if software is a fit until you get to use it. Paying for trial is
> not the norm in the software world. If i can try Photoshop for 30 days
> w/o paying for it and I can try most other apps in the software w/o
> paying for it, why should this be different? b/c the price point is
> arguably low? maybe.

It would be wonderful to actually discuss the product's design rather
than the business model. This is the last I'll bother discussing the
business model instead of the design of the product.

Shaun is a sole designer+dev, and there could be a myriad of reasons
why he doesn't offer a demo. Could be he ran out of time on his own
deadline, could be he doesn't know a great way to make it expire
properly, could be he felt the video was plenty and he'd rather focus
on refinement and features than coding a demo, could be that the time
to make a demo version he felt wasn't worth it compared to how *very
targeted and specific* his target audience is. I honestly don't know.
Go ask him yourself. He has a contact form on all of his web
properties and is a very approachable guy often willing to explain his
reasons for whatever he does.

> I suggested, that having a trial might HELP uptake by people. HELP!
> Is it required, absolutely not, but don't come at me with this sort
> of reply that makes it sound like my request is unreasonable. that's
> just defensive bullshit, Andrei.

Can we take the mellow drama somewhere else please? I made no claim
that your request was unreasonable, just that I thought the price of
$30 *was* reasonable given the target audience. Reread my message, and
then note the "imho" at the end which I'm sure you'll remember means
"in my humble opinion." I have no idea why you think I that's being
defensive for anything.

> *I* won't buy w/o a trial b/c my current universe of GReader for
> feeds and Twitter/Facebook for suggestions seems to be working for me
> (actually I get great suggestions from "friends" on GReader too!. If
> this is better, I don't know. But I am not otherwise compelled to lay
> down $30 bucks right now. That's Transformers, Up & GI Joe. (I live
> in Savannah & movies are sooo much cheaper here.)

Great. Don't buy it. Doesn't bother me in the least bit.

But for what you do now, this product is perfectly suited for teaching
your students about a myriad of design issues. If you don't want to
trust me on that point, then don't. But knowing how much *you* believe
story and metaphor play such a huge role in the interaction portion of
digital design, you would be doing yourself and your students a
serious disservice by not trying out this product because it doesn't
have a demo you can play with, even if in the end you don't wind up
using the product for personal use. The amount Shaun uses metaphor and
storytelling and how he integrates so fully those concepts into a
pragmatic execution for the design of the product is top notch.
There's a lot to be learned.

Seriously David... it's $30. Why are you making such a big fuss and
acting so pissy with me? It's really unseemly. IMHO.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. andrei at involutionstudios.com
c. +1 408 306 6422

18 Jun 2009 - 3:38am
Dave Malouf
2005

Well, for me this isn't "business model". It is the core difference btw UI Design & Interaction Design.

How I interact with the product in all it's forms is part of the IxD. Your attempt to try & separate them as distinct is a great example of where UI design by itself fails. It is the way most of us work which exains despite huge efforts in UCD processes most of aren't really doing anything all that great.

So if I was to present this to my students, I would NOT be foregivng the whole "he did it by himself thing", & I would look at it as a holistic interaction & service design case study.

Besides the people who you told on this list, no one is going to care that he dis this himself. Poor excuse for bad interaction design "out of bis experience".

If I bought every example that was "just" $30, I'd be spending a lot. (I mean my salary as a prof ain't what it used to be.

- Dave

18 Jun 2009 - 6:58am
Todd Warfel
2003

On Jun 18, 2009, at 3:42 AM, Andrei Herasimchuk wrote:

> It would be wonderful to actually discuss the product's design
> rather than the business model. This is the last I'll bother
> discussing the business model instead of the design of the product.

Business model IS part of Design.

Cheers!

Todd Zaki Warfel
Principal Design Researcher
Messagefirst | Designing Information. Beautifully.
----------------------------------
Contact Info
Voice: (215) 825-7423
Email: todd at messagefirst.com
AIM: twarfel at mac.com
Blog: http://toddwarfel.com
Twitter: zakiwarfel
----------------------------------
In theory, theory and practice are the same.
In practice, they are not.

18 Jun 2009 - 7:19am
Vishal Subraman...
2005

Business model is most definitely *not* a part of design (even in ad
supported websites, dare I say...we work closely with business in this case,
but even here business model is not a part of design).
Todd, what's your reasoning?

-Vishal

On Thu, Jun 18, 2009 at 7:58 AM, Todd Zaki Warfel <lists at toddwarfel.com>wrote:

>
> On Jun 18, 2009, at 3:42 AM, Andrei Herasimchuk wrote:
>
> It would be wonderful to actually discuss the product's design rather than
>> the business model. This is the last I'll bother discussing the business
>> model instead of the design of the product.
>>
>
> Business model IS part of Design.
>
>
> Cheers!
>
> Todd Zaki Warfel
> Principal Design Researcher
> Messagefirst | Designing Information. Beautifully.
> ----------------------------------
> Contact Info
> Voice: (215) 825-7423
> Email: todd at messagefirst.com
> AIM: twarfel at mac.com
> Blog: http://toddwarfel.com
> Twitter: zakiwarfel
> ----------------------------------
> In theory, theory and practice are the same.
> In practice, they are not.
>
>
>
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

18 Jun 2009 - 7:32am
Alvin Woon
2007

I swear if this turns into another 'definition of design' thread...

- Alvin

On Thu, Jun 18, 2009 at 8:19 PM, Vishal Iyer <vishaliyer1 at gmail.com> wrote:

> Business model is most definitely *not* a part of design (even in ad
> supported websites, dare I say...we work closely with business in this
> case,
> but even here business model is not a part of design).
> Todd, what's your reasoning?
>
> -Vishal
>
> On Thu, Jun 18, 2009 at 7:58 AM, Todd Zaki Warfel <lists at toddwarfel.com
> >wrote:
>
> >
> > On Jun 18, 2009, at 3:42 AM, Andrei Herasimchuk wrote:
> >
> > It would be wonderful to actually discuss the product's design rather
> than
> >> the business model. This is the last I'll bother discussing the business
> >> model instead of the design of the product.
> >>
> >
> > Business model IS part of Design.
> >
> >
> > Cheers!
> >
> > Todd Zaki Warfel
> > Principal Design Researcher
> > Messagefirst | Designing Information. Beautifully.
> > ----------------------------------
> > Contact Info
> > Voice: (215) 825-7423
> > Email: todd at messagefirst.com
> > AIM: twarfel at mac.com
> > Blog: http://toddwarfel.com
> > Twitter: zakiwarfel
> > ----------------------------------
> > In theory, theory and practice are the same.
> > In practice, they are not.
> >
> >
> >
> >
> >
> > ________________________________________________________________
> > Welcome to the Interaction Design Association (IxDA)!
> > To post to this list ....... discuss at ixda.org
> > Unsubscribe ................ http://www.ixda.org/unsubscribe
> > List Guidelines ............ http://www.ixda.org/guidelines
> > List Help .................. http://www.ixda.org/help
> >
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

18 Jun 2009 - 11:15am
Todd Warfel
2003

On Jun 18, 2009, at 8:19 AM, Vishal Iyer wrote:

> Business model is most definitely *not* a part of design (...)

If you think business model isn't part of the Design, you're kidding
yourself. Great design considers the business model, how you make
money, how you lose money. Without it, your design will ultimately
fail. Design decisions should always consider the business model. It's
fundamental.

Design is more than just making things look pretty, people. Design is
a holistic process.

Cheers!

Todd Zaki Warfel
Principal Design Researcher
Messagefirst | Designing Information. Beautifully.
----------------------------------
Contact Info
Voice: (215) 825-7423
Email: todd at messagefirst.com
AIM: twarfel at mac.com
Blog: http://toddwarfel.com
Twitter: zakiwarfel
----------------------------------
In theory, theory and practice are the same.
In practice, they are not.

18 Jun 2009 - 11:20am
Vishal Subraman...
2005

Design decisions should always consider business models (agree). That does
not make business models a part of design. On the contrary, design is a part
of the business model.

On Thu, Jun 18, 2009 at 12:15 PM, Todd Zaki Warfel <lists at toddwarfel.com>wrote:

>
> On Jun 18, 2009, at 8:19 AM, Vishal Iyer wrote:
>
> Business model is most definitely *not* a part of design (...)
>
>
> If you think business model isn't part of the Design, you're kidding
> yourself. Great design considers the business model, how you make money, how
> you lose money. Without it, your design will ultimately fail. Design
> decisions should always consider the business model. It's fundamental.
>
> Design is more than just making things look pretty, people. Design is a
> holistic process.
>
>
> Cheers!
>
> Todd Zaki Warfel
> Principal Design Researcher
> Messagefirst | Designing Information. Beautifully.
> ----------------------------------
> *Contact Info*
> Voice: (215) 825-7423Email: todd at messagefirst.com
> AIM: twarfel at mac.com
> Blog: http://toddwarfel.com <http://toddwarfel/>
> Twitter: zakiwarfel
> ----------------------------------
> In theory, theory and practice are the same.
> In practice, they are not.
>
>
>
>
>

--
-Vishal
http://www.vishaliyer.com

18 Jun 2009 - 11:21am
Vishal Subraman...
2005

eh...this is probably a semantics thing. I don't think we disagree :)

On Thu, Jun 18, 2009 at 12:20 PM, Vishal Iyer <vishaliyer1 at gmail.com> wrote:

> Design decisions should always consider business models (agree). That does
> not make business models a part of design. On the contrary, design is a part
> of the business model.
>
>
> On Thu, Jun 18, 2009 at 12:15 PM, Todd Zaki Warfel <lists at toddwarfel.com>wrote:
>
>>
>> On Jun 18, 2009, at 8:19 AM, Vishal Iyer wrote:
>>
>> Business model is most definitely *not* a part of design (...)
>>
>>
>> If you think business model isn't part of the Design, you're kidding
>> yourself. Great design considers the business model, how you make money, how
>> you lose money. Without it, your design will ultimately fail. Design
>> decisions should always consider the business model. It's fundamental.
>>
>> Design is more than just making things look pretty, people. Design is a
>> holistic process.
>>
>>
>> Cheers!
>>
>> Todd Zaki Warfel
>> Principal Design Researcher
>> Messagefirst | Designing Information. Beautifully.
>> ----------------------------------
>> *Contact Info*
>> Voice: (215) 825-7423 Email: todd at messagefirst.com
>> AIM: twarfel at mac.com
>> Blog: http://toddwarfel.com <http://toddwarfel/>
>> Twitter: zakiwarfel
>> ----------------------------------
>> In theory, theory and practice are the same.
>> In practice, they are not.
>>
>>

18 Jun 2009 - 11:32am
Andrei Herasimchuk
2004

On Jun 18, 2009, at 4:58 AM, Todd Zaki Warfel wrote:

>> It would be wonderful to actually discuss the product's design
>> rather than the business model. This is the last I'll bother
>> discussing the business model instead of the design of the product.
>
> Business model IS part of Design.

I didn't say it wasn't. I was trying to say I thought the product's
deign itself was far more compelling a discussion than the business
model, since the biz model in this particular instance is something
largely tied to Shaun's personal decisions about how he wants to work.
If you don't know Shaun, he's more comfortable working solo, and is
more than happy with his modest -- yet very successful --lifestyle
living out in Tennessee, where the pace is a bit slower, the money he
makes goes much farther, and he's not required to do anything with his
work that he doesn't want to. He gets to do work that makes him happy.

In short, the business model is perfect for Shaun. So that part of the
discussion is not very useful.

Now, does anyone want to actually discuss some of the great aspects of
what the product does well, and where it might be iterated in the
future towards this new breed of web app that scales between browser
and mobile with the same design philosophy?

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. andrei at involutionstudios.com
c. +1 408 306 6422

18 Jun 2009 - 3:57am
Jared M. Spool
2003

On Jun 18, 2009, at 6:09 AM, Andrei Herasimchuk wrote:

> Shaun's target demo is a very specific type of person, and $30 is a
> minor price imho.

Welcome to the world of economics. The market will determine the right
price.

Jared

18 Jun 2009 - 11:40am
Andrei Herasimchuk
2004

On Jun 18, 2009, at 1:57 AM, Jared Spool wrote:

>> Shaun's target demo is a very specific type of person, and $30 is a
>> minor price imho.
>
> Welcome to the world of economics. The market will determine the
> right price.

Agreed. And given he sold Mint for $30 per license, a product based on
the exact same business model and the exact same web server hosted
architecture, and what I know about how many he sold... I also know
$30 is the right price.

8^)

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. andrei at involutionstudios.com
c. +1 408 306 6422

18 Jun 2009 - 6:48pm
Jared M. Spool
2003

On Jun 18, 2009, at 3:42 AM, Andrei Herasimchuk wrote:

> Shaun is a sole designer+dev, and there could be a myriad of reasons
> why he doesn't offer a demo. Could be he ran out of time on his own
> deadline, could be he doesn't know a great way to make it expire
> properly, could be he felt the video was plenty and he'd rather
> focus on refinement and features than coding a demo, could be that
> the time to make a demo version he felt wasn't worth it compared to
> how *very targeted and specific* his target audience is.

Design is about working within constraints.

Certainly, a sole designer+dev that doesn't have huge pockets of VC
money behind him are going to need to work within the constraints of
positive cash flow.

Seems like the right design decisions to me.

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jspool at uie.com p: +1 978 327 5561
http://uie.com Blog: http://uie.com/brainsparks Twitter: @jmspool
UIE Roadshow: Seattle, Denver, DC in June: http://is.gd/gxwe

19 Jun 2009 - 2:14pm
Brian Mila
2009

Hey can we get back to talking about the design please?

Having watched the video, it looks really amazing. But, is there some reason for the large amount of whitespace? It seems like it would be more beneficial to give more room to the actual feed content. Perhaps the display was optimized just for the video? The temperature metaphor was really nice, I thought, and the whole idea and execution on combining "sparks" and "kindling" to get the fire was simply exceptional.

Brian

19 Jun 2009 - 9:20pm
Dave Malouf
2005

Ok Andrei, I bought in.
So I'm reviewing it here:
1) I am not a Mint user (I'm not the CFO in my house, so it never made sense for me), but I've heard amazing things about it.

If the Mint out of box, purchasing, installing, etc. experience is anything like what I went through with Fever, i can't believe that it is lauded in any way what so ever. It was the convoluted and scary.

before people balk, I have done many installs from drupal to WP etc. and this was on par w/ those (NOT a good thing) at some points and wierder/scarier in others.

2) now that I have it running, I really like the visual design a lot but with some caveats.

a) what is the " " sign for, and I don't get it.
b) What? it sends me to the web site? I'm so used to reading almost all the posts in GReader and that by itself makes Fever, more like hypothermia.

3) From a pure HCI perspective, there are few interactions communicated in the design itself. I'm not talking about the few pop-up support messages that come up. I'm talking about the entire UI. I look at the design and I seriously do not know what to do.

So all this begs me to actually say that I really disagree with Andrei about this experience. I think that what Andrei describes in his 1st post is ALL true. And is all good. but it is 1/2 the IxD story. it is the part that most of DON'T get which is why it is important to look at, but we still need something that is the whole story (regardless of whether it is one person or a team).

I'm going to sit with it some more and really TRY to use it fully for a week or so.

Some aspects that will be hard to give up from GReader:
1) gmail integration: the ability to send email from w/in the app is a huge thing for me.
2) sharing and comments. (more the sharing). This is a widget in my blog and I know few people who rely on my ability to share like this.
3) Firefox plugin Better Google Reader which primarily allows me to view full web page INSIDE GReader.

-- dave

21 Jun 2009 - 2:05pm
Andrew Otwell
2004

>
> Ok Andrei, I bought in.
> So I'm reviewing it here:
> 1) I am not a Mint user (I'm not the CFO in my house, so it never
> made sense for me), but I've heard amazing things about it.
>
> If the Mint out of box, purchasing, installing, etc. experience is
> anything like what I went through with Fever, i can't believe that
> it is lauded in any way what so ever. It was the convoluted and
> scary.

Mint.com is the excellent financial aggregation site, it's not by Inman (and
it's not installed software, either).
Mint is the website statistics application by Shaun Inman.
Totally unrelated products.
(BTW, it's worth giving Mint.com a try. Some terrific interaction design
there.)

22 Jun 2009 - 2:17pm
Jemaleddin Cole
2009

dave malouf:

"If the Mint out of box, purchasing, installing, etc. experience is
anything like what I went through with Fever, i can't believe that
it is lauded in any way what so ever. It was the convoluted and
scary."

Wait, the install process is scary? You download a zip file, upload
the 3 files to a directory, visit the directory, and click the mouse
like 2 times before going to Paypal? What part of that scared you?

I just refuse to take you seriously in this matter - that was so much
easier than any webapp I've ever installed. Please post a link to a
web app that you've purchased with an easier install.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42925

22 Jun 2009 - 5:30pm
Dave Malouf
2005

uh? I had an easier time w/ Wordpress b/c well I have a 1-click
install through my provider. Putting that aside for a moment, your
definition of "web app" is probably different from mine. But I have
been on a host of SaaS product designs b4 and well SaaS is my model of
Web App (which I know this isn't!!!!), but to arbitrarily decide to
not to compare is 1 well silly, and 2 well, inaccurrate, b/c most Web
Apps of the type you are comparing to (Wordpress, MT, Drupal, etc.)
are application platforms and not just mere applications which for
the same functionality can EASILY be done as SaaS.

But yes, there were moments where I was left hanging, not exactly, or
clearly understanding what i was supposed to do next. Your description
of the install process is actually disingenuous in that you are
missing a lot of steps in the mental model and only looking at the
physical clicks. Knowing what to click, what will happen and when it
will happen are NOT easily understood or anticipated.

so you can dismiss my well 15 years of SaaS design, OR you might want
to take it for what its worth. A very use centric (non-developer)
response to this very deverloper targetted application process.
Again, the OOB experience is NOT something that I would laud.

So yes, I expect better than WP or MT or Drupal if I'm getting
significantly less functionality.

-- dave

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42925

22 Jun 2009 - 10:10pm
Robert Skrobe
2008

Hi all,

Not to offend anyone with a vested interest or solid backing of the product,
but at first glance, I thought it wasn't real.

I think it was the design. The placement of the 'Only $30' next to the
explanation paragraph, and the rest of the design scattershotted across the
page... it just didn't seem right.

The other thought I had was.. what makes this better than Reddit?
It ay be more targeted to specific feeds you subscribe to and aggregate the
best ones, but for me personally, I can get similiar quality of content for
free.

I'd like to see how the product evolves.

- Robert

On Mon, Jun 22, 2009 at 10:30 AM, dave malouf <dave.ixd at gmail.com> wrote:

> uh? I had an easier time w/ Wordpress b/c well I have a 1-click
> install through my provider. Putting that aside for a moment, your
> definition of "web app" is probably different from mine. But I have
> been on a host of SaaS product designs b4 and well SaaS is my model of
> Web App (which I know this isn't!!!!), but to arbitrarily decide to
> not to compare is 1 well silly, and 2 well, inaccurrate, b/c most Web
> Apps of the type you are comparing to (Wordpress, MT, Drupal, etc.)
> are application platforms and not just mere applications which for
> the same functionality can EASILY be done as SaaS.
>
> But yes, there were moments where I was left hanging, not exactly, or
> clearly understanding what i was supposed to do next. Your description
> of the install process is actually disingenuous in that you are
> missing a lot of steps in the mental model and only looking at the
> physical clicks. Knowing what to click, what will happen and when it
> will happen are NOT easily understood or anticipated.
>
> so you can dismiss my well 15 years of SaaS design, OR you might want
> to take it for what its worth. A very use centric (non-developer)
> response to this very deverloper targetted application process.
> Again, the OOB experience is NOT something that I would laud.
>
> So yes, I expect better than WP or MT or Drupal if I'm getting
> significantly less functionality.
>
> -- dave
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=42925
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

Syndicate content Get the feed