Does anyone have pointers to reference implementations for carousels
which deal with acceleration physics?
On a more general note, are there reference implementations available
for "standard" gestures (pinch, stretch, twist, etc)? I would hate
to have to reinvent the, um, carousel...
Here's a Flash carousel implementation that I've found helpful in
the past, mostly as a guide to the spatial mathematics.
It leverages the existing Actionscript tween classes for acceleration
so it's a bit of a black box in that regard, but this approach still
affords quite a bit of control. If you're looking for more detailed
physics, you might check out some of the old Praystation experiments
from Joshua Davis. I still reference them from time to time.
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Posted from the new ixda.org
I think acceleration is a more general issue than just carousel
implementation. I am no mathematician. I've been using the Tweener
class. If you are interested in acceleration you should definitely go
take a look. http://code.google.com/p/tweener/
Another solution is the 3D Wall Pro
If you just want to have a decent carousel effect. It's very easy to
use, all parameters can be changed directly in XML