Nice article, Is Good Design Replicable? by Joshua Porter

13 Feb 2009 - 8:09pm
5 years ago
3 replies
235 reads
Jarod Tang
2007

> To me process is like an Airline Pilot's preflight checklist and
> training.
>

Cool metaphor.
These days, a better format of the checklist will makes more sense, like a
checklist of inspiring questions instead of statement?

Regards,
Jarod
--
http://designforuse.blogspot.com/

Comments

13 Feb 2009 - 8:36pm
Robert Hoekman, Jr.
2005

>
> A designer's "process" is generally more subjective and sporadic
> than most are willing to admit.
>

And definitely more subjective and sporadic than a potential manager or
client is willing to hear. I tried telling it like it is once, believing I
was in the company of people who understood that, beneath the surface, the
process is in reality far less than stable. It didn't go over well.

Honesty, it turns out, isn't necessarily the best policy.

-r-

14 Feb 2009 - 2:45am
Andy Polaine
2008

Despite the mystery surrounding Apple, two things seem evident from
what I have read and seen (of Jonathan Ive and Apple in general). One
is that Ive is famous for making many, many prototypes and that does
require a lot of hard work. The more he does it, of course, the more
practice and insightful knowledge he builds up: http://www.businessweek.com/magazine/content/06_39/b4002414.htm

The other just as, if not more, important is that Apple has someone at
the top who firmly believes in the need, beauty, power and buisness
sense of great design and one would expect that filters through the
rest of the company. From the top level through the mid-level managers
to the bottom, I expect a lot of ideas (and hard work) are able to get
through that in other companies gets blocked, twisted or group-thought
to death. It's not that there aren't equally able or smart designers
in other companies, it's just that it they aren't accorded the respect
or position in the process to bring their ideas to fruition.

It's Apple's company culture that is the best piece of design work
they have ever done.

(There must be some Apple folks on this list - I don't suppose they
are in a position to spill the beans though. They're probably spitting
out their morning coffee right now whilst filling in a health and
safety form or something!

Best,

Andy

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Andy Polaine

Interaction & Experience Design
Research | Writing | Education

Twitter: apolaine
Skype: apolaine

http://www.polaine.com
http://www.designersreviewofbooks.com
http://www.omnium.net.au
http://www.antirom.com

14 Feb 2009 - 8:42am
Jarod Tang
2007

"One of the hallmarks of the team I think is this sense of looking to be
wrong," said Ive at Radical Craft. "It's the inquisitiveness, the sense of
exploration. It's about being excited to be wrong because then you've
discovered something new."

I dont know if this real said there, but it's true in daily design.

--Jarod

On Sat, Feb 14, 2009 at 3:45 PM, Andy Polaine <andy at polaine.com> wrote:

> Despite the mystery surrounding Apple, two things seem evident from what I
> have read and seen (of Jonathan Ive and Apple in general). One is that Ive
> is famous for making many, many prototypes and that does require a lot of
> hard work. The more he does it, of course, the more practice and insightful
> knowledge he builds up:
> http://www.businessweek.com/magazine/content/06_39/b4002414.htm
>
> The other just as, if not more, important is that Apple has someone at the
> top who firmly believes in the need, beauty, power and buisness sense of
> great design and one would expect that filters through the rest of the
> company. From the top level through the mid-level managers to the bottom, I
> expect a lot of ideas (and hard work) are able to get through that in other
> companies gets blocked, twisted or group-thought to death. It's not that
> there aren't equally able or smart designers in other companies, it's just
> that it they aren't accorded the respect or position in the process to bring
> their ideas to fruition.
>
> It's Apple's company culture that is the best piece of design work they
> have ever done.
>
> (There must be some Apple folks on this list - I don't suppose they are in
> a position to spill the beans though. They're probably spitting out their
> morning coffee right now whilst filling in a health and safety form or
> something!
>
> Best,
>
> Andy
>
> ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
> Andy Polaine
>
> Interaction & Experience Design
> Research | Writing | Education
>
> Twitter: apolaine
> Skype: apolaine
>
> http://www.polaine.com
> http://www.designersreviewofbooks.com
> http://www.omnium.net.au
> http://www.antirom.com
>
> ________________________________________________________________
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--
http://designforuse.blogspot.com/

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