Listera <listera at rcn.com> wrote:
> [Please voluntarily trim replies to include only relevant quoted material.] > > Elizabeth Buie: > > > You might well, if there are zillions of people doing it mega-times a day. > > > > (The exact values of "zillions" and "mega" will depend on your individual > > situation.) > > Quite. It's the context, not a blind "rule" that should determine the > solution.
I am tempted to throw this puppy for trial --
Do we have any First Principle for Interaction Design, IA, UX etc.?
Or is it the wisdom of common-sense that brings us together?
How will you define first principles?
Is it important/relevent to have, at the first place?