Ah, yes...too true. Thanks for sharing!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
It also showcases a hardcore developer´s reaction.
Dilbert reaction to the harsh critic on his design is to diminish it: his
reply is almost a "so what?"
In this stripe the author depicts Dilbert as a standard old fashioned IT
engineer, for whom the design issues are worthless.
On Sat, Oct 25, 2008 at 3:12 PM, Krystal R. Higgins <
kryshiggins at kryshiggins.com> wrote:
> Ah, yes...too true. Thanks for sharing!
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
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On Sun, Oct 26, 2008 at 6:23 PM, Andrew Boyd <facibus at gmail.com> wrote:
> On Sun, Oct 26, 2008 at 11:53 PM, Juan Lanus <juan.lanus at gmail.com> wrote:
>> It also showcases a hardcore developer´s reaction.
>> Dilbert reaction to the harsh critic on his design is to diminish it: his
>> reply is almost a "so what?"
>> In this stripe the author depicts Dilbert as a standard old fashioned IT
>> engineer, for whom the design issues are worthless.
>> Juan Lanus
> it is all design. The difference seems to be in the graphic design. I can
> see Dilbert's point.
Sorry, I don't get you: what's Dilbert point?
IMO the stripe depicts an attitude like "design issues are not issues", or
"if it works than it's OK" and the like.
We developers developed for computers, not people, during decades. This is
why usability exploded in the first internet bubble: normal helpless people
exposed to engineers's gear. Engineers like Dilbert, the inmates.
If it works, why should I care? It's the user's problem to find a blaze
through the UI.
Yes, it's all design, but there is better design and worse design.
I love that a simple strip like this--even if at the surface is
deliberately making a jab at design--illustrates the daily
struggle/compromise between 2 or more parties.
Sometimes Dilbert cartoons don't strike the right cord with me, but
we just had a conversation between our visual designers and our web
developers about whose "agenda goes first" and some personalities
clashed just like they're illustrated in the strip:
The designers in this series of strips are being vague in their
communications, which can come across as uninformed and haughty.
Something that needs to improve to make a case.
And, as was pointed out, the developer comes across as antiquated and
uncaring about design, just interested in "making it work".