Funology in Interaction Design

14 Apr 2008 - 7:16am
2 years ago
6 replies
46 reads
Kunal Kapoor
2007

I am trying to gather references, study material, examples in interaction
design on the theme - 'Funology in Interaction Design'.

I am trying to build on the Don Norman's philosophy of Emotional Design.

Any inputs will be useful.

Thank you.

Sincerely,

Kunal.

Comments

14 Apr 2008 - 8:33am
SemanticWill
2007

Hi Kunal -

I would start with Daniel Goleman, "Emotional Intelligence" (Bloomsbury,
1995)

Funology: From Usability to Enjoyment (edited by Blyth, Overbeek, Monk, and
Wright, 2004)

Gitte Lindgaard, Gaty Fernandess, Cathy Dudek, "Attention Web Designers: you
have 50 milliseconds to make a good first impression!" Behavior and
Information Technology 25, 2 (March-April 2006): 115-126

See Chapter 2 in "Designing Web Navigation," by James Kalback - pages 45-50
deal with designing for emotions in information seeking/navigation (and a
very good introduction to this),

The Information Search Process (ISP) models searching for information, but
takes emotions into account, by Carol Kuhltau. See:
Carol C. Kuhltau, "The Tole of Experience in the Information Search Process
of an Early Career Information Worker: Perceptions of Uncertainty,
Complexity, Construction, and Sources." Journal of the American Society for
Information Science 50, 5 (1991):399-412

This is should help in your research :-)

--
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"

---------------------------------------------------------------------------------------------
Will Evans | User Experience Architect
tel +1.617.281.1281 || wkevans4 at gmail.com

On Mon, Apr 14, 2008 at 8:16 AM, Kunal Kapoor <kunalkapoor1975 at gmail.com>
wrote:

> I am trying to gather references, study material, examples in interaction
> design on the theme - 'Funology in Interaction Design'.
>
>

<wkevans4 at gmail.com>

14 Apr 2008 - 8:33am
SemanticWill
2007

Hi Kunal -

I would start with Daniel Goleman, "Emotional Intelligence" (Bloomsbury,
1995)

Funology: From Usability to Enjoyment (edited by Blyth, Overbeek, Monk, and
Wright, 2004)

Gitte Lindgaard, Gaty Fernandess, Cathy Dudek, "Attention Web Designers: you
have 50 milliseconds to make a good first impression!" Behavior and
Information Technology 25, 2 (March-April 2006): 115-126

See Chapter 2 in "Designing Web Navigation," by James Kalback - pages 45-50
deal with designing for emotions in information seeking/navigation (and a
very good introduction to this),

The Information Search Process (ISP) models searching for information, but
takes emotions into account, by Carol Kuhltau. See:
Carol C. Kuhltau, "The Tole of Experience in the Information Search Process
of an Early Career Information Worker: Perceptions of Uncertainty,
Complexity, Construction, and Sources." Journal of the American Society for
Information Science 50, 5 (1991):399-412

This is should help in your research :-)

--
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"

---------------------------------------------------------------------------------------------
Will Evans | User Experience Architect
tel +1.617.281.1281 || wkevans4 at gmail.com

On Mon, Apr 14, 2008 at 8:16 AM, Kunal Kapoor <kunalkapoor1975 at gmail.com>
wrote:

> I am trying to gather references, study material, examples in interaction
> design on the theme - 'Funology in Interaction Design'.
>
>

<wkevans4 at gmail.com>

14 Apr 2008 - 8:57am
Pelin Atasoy
2008

Hi Kunal,
In addition to Will's recommendations, I advise you to have a look at the
special issue on Funology, of ACM Interactions magazine
Volume 11 , Issue 5 (September + October
2004)<http://portal.acm.org/toc.cfm?id=1015530&type=issue&coll=GUIDE&dl=GUIDE&idx=J373&part=magazine&WantType=Magazines&title=interactions&CFID=63753773&CFTOKEN=58151202>

ISSN:1072-5520

cheers,
--
Pelin ATASOY

PhD Student, Research Assistant
Middle East Technical University
Faculty of Architecture
Department of Industrial Design
www.id.metu.edu.tr

METU-BILTIR-UTEST Product Usability Unit
www.utest.metu.edu.tr

tel: +90 312 210 4220

14 Apr 2008 - 11:10am
Jeff Howard
2004

Try Raph Koster's Theory of Fun
http://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1932111972

// jeff

Kunal wrote:
> I am trying to gather references, study material,
> examples in interaction design on the theme - 'Funology
> in Interaction Design'.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=28042

15 Apr 2008 - 9:34am
Victor Lombardi
2003

On Mon, Apr 14, 2008 at 8:16 AM, Kunal Kapoor <kunalkapoor1975 at gmail.com> wrote:
> I am trying to gather references, study material, examples in interaction
> design on the theme - 'Funology in Interaction Design'.

'the Design & Emotion society raises issues and facilitates dialogue
among practitioners, researchers, and industry, in order to integrate
salient themes of emotional experience into the design profession.'
http://www.designandemotion.org/

Victor

15 Apr 2008 - 10:35am
trevor.vangorp ...
2006

I've been researching and studying this topic for several years now.
Check out affective design for interviews, articles, and links to
posts about emotional design, affective design, psychology and
persuasion.

http://www.affectivedesign.org

Trevor

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=28042

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