fireworks

21 Mar 2008 - 6:03pm
5 years ago
6 replies
1011 reads
Matt Nish-Lapidus
2007

Hi,

So, I've heard a lot about using Fireworks for working through a
design from wireframe to prototype, even to finish visual design.. For
the people who use/love Fireworks I have a few questions:

- how do you integrate with the standard graphic design workflow
involving Photoshop/Illustrator. Photoshop files import as bitmaps,
so it's hard to convert things into symbols etc...

- on the other side.. what if you have to work with other designers
not using Fireworks? is there any good way to exchange files with
people using Visio/Omnigraffle?

I've been an Omnigrallfe user for a while now, for diagrams and
wireframes. I'll continue to use it for diagrams for sure, but
Fireworks seems like it might be a better tool for wireframes and
prototypes... any thoughts?

(ps, i know there have been a ton of software/tool threads lately, so
if you're overwhelmed by them feel free to reply off list)

Thanks!

--
Matt Nish-Lapidus
work: matt at bibliocommons.com / www.bibliocommons.com
--
personal: mattnl at gmail.com

Comments

21 Mar 2008 - 7:45pm
mtumi
2004

There is, at last with CS3, a good ability to exchange files between
FW and PS and AI. You will hit a wall with complex files, but I was
pleasantly surprised by my ability to exchange files with PS users
without any ill effect - I never had an issue, and never even
discussed it with anyone, so I was exchanging files transparently
without the PS users noticing.

omnigraffle I can't say. FW does support a lot of import/export
formats.

I'm a big FW fan, after initially being a reluctant user. pages and
frames are great. having a mixed bitmap/vector toolset without being
massively complex is great. the live effects are great.

feel free to get more info from the horse's mouth - alan musselman was
at interaction08, and is a product manager for FW. his blog is here,
and there's a weekly session you can just pop into and ask questions: http://weblogs.macromedia.com/amusselman/
it's very casual, and more or less exists for this purpose.

I wrote some thoughts on this on adobe's site a while back:
http://www.adobe.com/devnet/fireworks/articles/wireframing.html

Michael

On Mar 21, 2008, at 7:03 PM, Matthew Nish-Lapidus wrote:

> Hi,
>
> So, I've heard a lot about using Fireworks for working through a
> design from wireframe to prototype, even to finish visual design.. For
> the people who use/love Fireworks I have a few questions:
>
> - how do you integrate with the standard graphic design workflow
> involving Photoshop/Illustrator. Photoshop files import as bitmaps,
> so it's hard to convert things into symbols etc...
>
> - on the other side.. what if you have to work with other designers
> not using Fireworks? is there any good way to exchange files with
> people using Visio/Omnigraffle?
>
> I've been an Omnigrallfe user for a while now, for diagrams and
> wireframes. I'll continue to use it for diagrams for sure, but
> Fireworks seems like it might be a better tool for wireframes and
> prototypes... any thoughts?
>
> (ps, i know there have been a ton of software/tool threads lately, so
> if you're overwhelmed by them feel free to reply off list)
>
> Thanks!
>
> --
> Matt Nish-Lapidus
> work: matt at bibliocommons.com / www.bibliocommons.com
> --
> personal: mattnl at gmail.com
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help

22 Mar 2008 - 11:58am
frank dahle
2007

> So, I've heard a lot about using Fireworks for working through a
> design from wireframe to prototype, even to finish visual design.. For
> the people who use/love Fireworks I have a few questions:
>
> (ps, i know there have been a ton of software/tool threads lately, so
> if you're overwhelmed by them feel free to reply off list)

...and in this context: what will be the difference between Fireworks and
Thermo?

frank

22 Mar 2008 - 2:09pm
SemanticWill
2007

"...and in this context: what will be the difference between Fireworks and
Thermo?"

Thermo is not for sale :-0

On Sat, Mar 22, 2008 at 12:58 PM, frank d <frankvirtual at hotmail.com> wrote:

> > So, I've heard a lot about using Fireworks for working through a
> > design from wireframe to prototype, even to finish visual design.. For
> > the people who use/love Fireworks I have a few questions:
> >
> > (ps, i know there have been a ton of software/tool threads lately, so
> > if you're overwhelmed by them feel free to reply off list)
>
>
> ...and in this context: what will be the difference between Fireworks and
> Thermo?
>
> frank
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>

--
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"

---------------------------------------------------------------------------------------------
Will Evans | CrowdSprout
tel +1.617.281.1281 | fax +1.617.507.6016 | will at crowdsprout.com

22 Mar 2008 - 6:33pm
Michael B. Moore
2008

For me a winning feature in FW is the ability to create symbols. It isn't
hugely intuitive on how to create them, but once you have they're really
nice as you can create, for example, a radiobutton symbol with a label. Once
you add the symbol to your document you open up the symbol properties and
you can set the label text and whether the radiobutton is selected or not,
or disabled. (All this has to be done as part of the creation process, but
once done re-use is very fast.) Oh, and I really like the 9-slice scaling
that lets you scale controls without distorting them.

24 Mar 2008 - 9:11am
mtumi
2004

Fireworks is for creating graphics (whether final or wireframe).
Thermo turns graphics into a working prototype, beyond just
clickthroughs - allowing you to create working scrollbars, menus that
are populated by data, and so on.

MT

On Mar 22, 2008, at 12:58 PM, frank d wrote:

>> So, I've heard a lot about using Fireworks for working through a
>> design from wireframe to prototype, even to finish visual design..
>> For
>> the people who use/love Fireworks I have a few questions:
>>
>> (ps, i know there have been a ton of software/tool threads lately, so
>> if you're overwhelmed by them feel free to reply off list)
>
>
> ...and in this context: what will be the difference between
> Fireworks and
> Thermo?
>
> frank
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help

9 May 2008 - 12:04am
Jeffrey D. Gimzek
2007

On Mar 21, 2008, at 5:45 PM, Michael Tuminello wrote:
> There is, at last with CS3, a good ability to exchange files between
> FW and PS and AI. You will hit a wall with complex files, but I was
> pleasantly surprised by my ability to exchange files with PS users
> without any ill effect - I never had an issue, and never even
> discussed it with anyone, so I was exchanging files transparently
> without the PS users noticing.
>
> omnigraffle I can't say. FW does support a lot of import/export
> formats.

I have had good luck getting omnigraffle files into adobe illustrator
by saving them out as .pdf files.

you dont get the layers, but you can create decent ones by saving out
the omnigraffle layers as separate files and bringing them in.

from there you can go probably to photoshop (import the pdf's) and
export out to Fireworks.

not fast and simple, but beats recreating an almost done wireframe
from from scratch.

> I'm a big FW fan, after initially being a reluctant user. pages and
> frames are great. having a mixed bitmap/vector toolset without being
> massively complex is great. the live effects are great.

> feel free to get more info from the horse's mouth - alan musselman was
> at interaction08, and is a product manager for FW. his blog is here,
> and there's a weekly session you can just pop into and ask
> questions: http://weblogs.macromedia.com/amusselman/
> it's very casual, and more or less exists for this purpose.
>
> I wrote some thoughts on this on adobe's site a while back:
> http://www.adobe.com/devnet/fireworks/articles/wireframing.html

> On Mar 21, 2008, at 7:03 PM, Matthew Nish-Lapidus wrote:
>
>> Hi,
>>
>> So, I've heard a lot about using Fireworks for working through a
>> design from wireframe to prototype, even to finish visual design..
>> For
>> the people who use/love Fireworks I have a few questions:
>>
>> - how do you integrate with the standard graphic design workflow
>> involving Photoshop/Illustrator. Photoshop files import as bitmaps,
>> so it's hard to convert things into symbols etc...
>>
>> - on the other side.. what if you have to work with other designers
>> not using Fireworks? is there any good way to exchange files with
>> people using Visio/Omnigraffle?
>>
>> I've been an Omnigrallfe user for a while now, for diagrams and
>> wireframes. I'll continue to use it for diagrams for sure, but
>> Fireworks seems like it might be a better tool for wireframes and
>> prototypes... any thoughts?
>>
>> (ps, i know there have been a ton of software/tool threads lately, so
>> if you're overwhelmed by them feel free to reply off list)
>>
>> Thanks!
>>

--

Jeff Gimzek | Senior User Experience Designer

jeff at glassdoor.com | www.glassdoor.com

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