What do you want to hear—prototyping panel at the IA Summit

12 Mar 2008 - 3:41pm
6 years ago
1 reply
337 reads
Todd Warfel
2003

We're doing a panel on practical prototyping at the IA Summit (http://tinyurl.com/2ak2nu
) and want to know what attendees are most interested in.

Here's what we're planning to debate:
1. Why you should be prototyping
2. How to prototype better
3. Common pitfalls/mistakes made when prototyping
4. Common toolkits used when prototyping (it's not a my toolkit is
better than yours discussion)

What else do you guys want to hear us debate on? And yes, you'll all
have a chance to ask questions during the panel—it's intended to be a
dialogue between the panelists and audience.

Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
----------------------------------
Contact Info
Voice: (215) 825-7423
Email: todd at messagefirst.com
AIM: twarfel at mac.com
Blog: http://toddwarfel.com
----------------------------------
In theory, theory and practice are the same.
In practice, they are not.

Comments

14 Mar 2008 - 10:39am
Joel Eden
2006

>On Wed, Mar 12, 2008 at 4:41 PM, Todd Zaki Warfel <lists at toddwarfel.com> wrote:
> We're doing a panel on practical prototyping at the IA Summit (http://tinyurl.com/2ak2nu
> ) and want to know what attendees are most interested in.
>
> Here's what we're planning to debate:
> 1. Why you should be prototyping
> 2. How to prototype better
> 3. Common pitfalls/mistakes made when prototyping
> 4. Common toolkits used when prototyping (it's not a my toolkit is
> better than yours discussion)
>
> What else do you guys want to hear us debate on? And yes, you'll all
> have a chance to ask questions during the panel—it's intended to be a
> dialogue between the panelists and audience.

Todd,

I would be very interested in hearing how those of us working on
smaller teams (i.e. by ourselves) can best make use of prototyping. If
you are a team of one trying to carry out all of the aspects of user
experience related work (research of use and users, wireframes, etc),
how can you most productively make use of prototyping (tools/skills).

Thanks,
Joel Eden
PhD Candidate, Drexel iSchool (and user experience team of one)

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