... and what it doesn't mean.
I really, really enjoyed reading this piece by Tim Wong added to the frog
In it he discusses the problems with designer education and what he really
feels is truly important about design.
I really like this quote from the article: "Designing is all about
conveying an experience through experience."
How true this is with Interaction Design. I find that I need to
experience everything (or close to it) so I can come up better
designs all the time.
While design education such as those found in university, provided a
catalyst for learning, it's not means to an end - it's the
beginning. As a Usability Analyst, learning the WHY's has become
the cornerstone to better design, not just by conveying an experience
of your own.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
My apologies, for the what seems to be the wrong choice of words. To
me, 'intellectuals' are equivocal to those who think about their
designs to the extent that they can conceptualize, rather than latch
Re-reading what I wrote roughly 9 years ago, I can see validity as
well as the 'youthfulness' of my thoughts.
At the time, I had just gotten out of college and was learning that
to survive and to grow as a designer, to strive to be at your best,
wasn't about following the rules nor the visual 'wow' factor that
inspires many students, but the thinking behind that 'wow' factor.
I was learning that real-world design values, were much different
than those which I, and many of my colleagues at school had thought
them to be.