Less talking, more doing (was: Thoughts on Alan Cooper's Keynote)
13 Feb 2008 - 1:24pm
7 years ago
Well put Scott. The "us vs. them" grandstanding and vacuous posturing
that has gone on in this thread is completely at odds with the
rootedness in facts and empathy that is supposed to be a cornerstone
of this field.
On a more general note, I'd like to point the list to a blog post I
just came across this morning. It really resonated with my own feeling
of increasing unease regarding the amount of bandwidth that we spend
here on wasteful, antagonizing debates:
"The Information Architect/Interaction Design field is awash in web
sites and discussion lists, though the former are (unfortunately)
significantly more worthwhile than the latter. The lists are
constantly filled with requests for 'best practices' around the
simplest of interface issues (e.g., "Should I put my text above or to
the left of a form field?"), seemingly endless debates on 'what is
IA?' and, most recently, an impressively daft call—based solely on
anecdotal evidence—for IAs to pursue accreditation...
On the rare occasions that someone does offer up a solution they
created for a project, responses typically range from "It's not that
great" to "How dare you suggest that's the right answer for all
users!" It makes for a nice distraction on a slow work day but the
problem is that all the arguing is getting us nowhere. Debates only
serve to pull IAs away from the real work to be done: improving
customer experience online...
So, fellow architects of information and designers of interaction, I
have a modest proposal for you: UNSUBSCRIBE. Leave the lists, now,
today, this hour, this minute—and don't look back. Stop worrying about
what Joe IA in Ohio is doing with his forms for his customers and come
up with solutions that are right for your customers—be willing to fail
and to learn from that failure. Do it better next time. Stop focusing
on your needs and put that energy toward the needs of your customers."
At the moment, this sounds rather tempting...
On Feb 13, 2008 5:46 AM, Scott McDaniel <scott at scottopic.com> wrote:
> This is all getting petty and silly. > > Without experience, I can see how the Agile bit doesn't map fully to a > desirable design process. > I'm a bit flummoxed by the bit-by-bit hostility and unwillingness to > heed the wise words of Egg Chen: > "We take what we like and leave the rest...like your salad bar!" > > I frequent gaming forums...I know unproductive snippiness! > > Is there nothing to be gained or learned from Agile, at least in the > critique of the development process? > > Scott > > -- > 'Life' plus 'significance' = magic. ~ Grant Morrison > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... discuss at ixda.org > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help >