10 Foot User Interface

1 Jun 2007 - 1:15am
6 years ago
4 replies
3045 reads
Suresh JV
2004

Does anyone has any good information/papers/links/Screenshots on 10 Ft.
User Interface.
Google didn't help me much. Thanks.

I'm looking for both Design and Usability related information.

--
Suresh JV.
http://cre8tvt.blogspot.com/
-----------------------------------------------
Logic takes you from A to B.
Creativity takes you everywhere.
-----------------------------------------------

Comments

1 Jun 2007 - 3:09am
itst
2007

Suresh JV wrote:
> Does anyone has any good information/papers/links/Screenshots on 10 Ft.
> User Interface.

Somehow I'm getting that "GTA" feeling. Please, what is "10 Foot User
Interface"?

--
Sascha

1 Jun 2007 - 8:41am
Gil Barros
2006

"A 10-foot user interface is a user interface for a television set or a
similarly sized screen. "10 foot" refers to the approximate distance from the
viewer to the screen, which can be shorter or longer than 10 feet (which is
about 3 m) depending on the size of the screen. Such interfaces have large menus
and buttons that are also designed to be navigated by a hand-held remote
control. Examples are electronic program guides, Apple's Front Row, and the
Microsoft Windows Media Center interface."

http://en.wikipedia.org/wiki/10-foot_user_interface

Suresh, I'd advise to get some input from someone with experience in designing
for TV (motion graphics). It's a world of it's own.

For 10 ft UIs there are a few good pointers on the web:
http://msdn2.microsoft.com/en-us/library/bb174608.aspx
http://www.tiresias.org/guidelines/television.htm

Then, depending on the area you're working with (games, media center, iTV), you
should also look for guidelines for the specific application area.

Gil.

Sascha Carlin escreveu (01.06.07 05:09):
> Suresh JV wrote:
>> Does anyone has any good information/papers/links/Screenshots on 10 Ft.
>> User Interface.
>
> Somehow I'm getting that "GTA" feeling. Please, what is "10 Foot User
> Interface"?
>

1 Jun 2007 - 9:12am
Trip O'Dell
2007

I would encourage you to look at some of the media effects research
being done in telecommunications. The department at Indiana
University (where I went) is well known for this kind of research.
The department has a lab called the ICR. Here's a link to their
publications page:
http://www.indiana.edu/~icr/icrlab/publication.htm
Best
Trip

>
> "A 10-foot user interface is a user interface for a television set
> or a
> similarly sized screen. "10 foot" refers to the approximate
> distance from the
> viewer to the screen, which can be shorter or longer than 10 feet
> (which is
> about 3 m) depending on the size of the screen. Such interfaces
> have large menus
> and buttons that are also designed to be navigated by a hand-held
> remote
> control. Examples are electronic program guides, Apple's Front Row,
> and the
> Microsoft Windows Media Center interface."
>
> http://en.wikipedia.org/wiki/10-foot_user_interface
>
>
> Suresh, I'd advise to get some input from someone with experience
> in designing
> for TV (motion graphics). It's a world of it's own.
>
> For 10 ft UIs there are a few good pointers on the web:
> http://msdn2.microsoft.com/en-us/library/bb174608.aspx
> http://www.tiresias.org/guidelines/television.htm
>
> Then, depending on the area you're working with (games, media
> center, iTV), you
> should also look for guidelines for the specific application area.
>
> Gil.

1 Jun 2007 - 11:56am
Will Parker
2007

On Jun 1, 2007, at 1:09 AM, Sascha Carlin wrote:

> Suresh JV wrote:
>> Does anyone has any good information/papers/links/Screenshots on
>> 10 Ft.
>> User Interface.
>
> Somehow I'm getting that "GTA" feeling. Please, what is "10 Foot User
> Interface"?

I don't have any immediate references, but this is one of many
phrases used to describe user interface designs that can be readily
understood and manipulated from a distance.

I think the first time I heard of this was back before the Web, when
the assumption was that UI design would be driven by the need to
navigate data services via your TV remote, from the couch, on a
relatively low-resolution display device that coincidentally would
also be used to display a primitive form of streaming video.

Come to think of it, that's still the core set of assumptions behind
the phrase.

- Will

Will Parker
wparker at ChannelingDesign.com

“I wish developing great products was as easy as writing a check. If
that were the case, then Microsoft would have great products.” -
Steve Jobs

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