Today's Homework: Make Good Games

17 Feb 2007 - 7:41pm
1792 reads


Good reading:,72707-0.html

And interesting quote :

"We want to know that if we took everything away and gave them a napkin and
a pencil, they could get their ideas across," he says. "We want to make sure
that students understand that the constraints of the system can sometimes
spark creativity."

Like it! Sometimes we get so carried away with the technology and tool will
forget the design objective & user goal.


Daniel Szuc
Principal Usability Consultant
Apogee Usability Asia Ltd
'Usability in Asia'

The Usability Toolkit -

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