I've been creating high-fidelity prototypes using HTML and CSS for a client
PC application. The system architect says they are moving toward using
Windows Presentation Foundation (WPF) and XAML (Extensible Application
Markup Language). We are discussing how this will affect how we prototype
and build the application in the future.
Prototyping with HTML has been quick and easy for turnaround time and for
remotely reviewing with user groups. I'm concerned about the learning curve
and programing aspects of prototyping using WPF and XAML. I'd like to hear
from other UI and interaction designers about their experiences with low-
and high-fidelity prototyping in HTML vs. WPF and XAML.