What I DID learn in Design School

26 Sep 2006 - 1:49pm
7 years ago
7 replies
802 reads
Dave Malouf
2005

http://tinyurl.com/kvj36

David Armano, Creative Director at Digitas in Chicago, and blogger @
Logic + Emotion (see above link), lists all the things that he feels are
relevant that he learned in D school and how he learned it especially in
D school.

I particularly liked the following:
See things differently
Build Something
Face Your Fears
Embrace New Experiences

Anyway, like most of David's postings, this is a good one and with all
the people asking about D schools vs. HCI programs and what not I
thought it was relevant to the list.

Makes me want to reconsider going back to school again. :)

-- dave

--

David (Heller) Malouf
Vice President
dave(at)ixda(dot)org
http://ixda.org/
http://synapticburn.com/

AIM: bolinhanyc // Y!: dave_ux //
MSN: hippiefunk(at)hotmail.com // Gtalk: dave.ixd(at)gmail.com

Comments

26 Sep 2006 - 3:35pm
Dave Malouf
2005

Some said the TinyURL didn't work, but it worked great for me (just
tested it).
Anyway, here is the full link:
http://darmano.typepad.com/logic_emotion/2006/09/what_i_learned_.html

Dave (Heller) Malouf wrote:
> [Please voluntarily trim replies to include only relevant quoted material.]
>
> http://tinyurl.com/kvj36
>
> David Armano, Creative Director at Digitas in Chicago, and blogger @
> Logic + Emotion (see above link), lists all the things that he feels are
> relevant that he learned in D school and how he learned it especially in
> D school.
>
> I particularly liked the following:
> See things differently
> Build Something
> Face Your Fears
> Embrace New Experiences
>
> Anyway, like most of David's postings, this is a good one and with all
> the people asking about D schools vs. HCI programs and what not I
> thought it was relevant to the list.
>
> Makes me want to reconsider going back to school again. :)
>
> -- dave
>
>

--

David (Heller) Malouf
Vice President
dave(at)ixda(dot)org
http://ixda.org/
http://synapticburn.com/

AIM: bolinhanyc // Y!: dave_ux //
MSN: hippiefunk(at)hotmail.com // Gtalk: dave.ixd(at)gmail.com

27 Sep 2006 - 12:26am
Nathan
2006

The best advice I ever got in design school was from my instructor
Roland Young:

When everyone zigs, zag.

N
________________________________________________________

Nathan Shedroff WEB www.nathan.com
Experience Strategist

22 Cleveland Street NET nathan at nathan.com
San Francisco, CA 94103

27 Sep 2006 - 7:13am
Tori Egherman
2005

The best advice I got (this time art school, not design school) was this:

"An art project is never finished; it is abandoned."

Tori

On 9/27/06, Nathan <nathan at nathan.com> wrote:
>
> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
> The best advice I ever got in design school was from my instructor
> Roland Young:
>
> When everyone zigs, zag.
>
> N
> ________________________________________________________
>
> Nathan Shedroff WEB www.nathan.com
> Experience Strategist
>
> 22 Cleveland Street NET nathan at nathan.com
> San Francisco, CA 94103
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
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27 Sep 2006 - 10:02am
Christopher Fahey
2005

I studied fine arts (painting and sculpture), not design, but I think the
lessons and strategies are the same (probably even a little more
exaggerated).

Here's my favorite advice from my freshman painting professor:

"If there is one little part of your painting that you think works
perfectly, but you're desperately struggling to resolve the rest, paint over
that one part."

Think about that advice in terms of a navigation scheme or a complex RIA,
and you'll see the wisdom in it.

Cheers,
-Cf

Christopher Fahey
____________________________
Behavior
http://www.behaviordesign.com
me: http://www.graphpaper.com

27 Sep 2006 - 10:03am
Cwodtke
2004

This has been true for a long time.... my freshman teacher told me the
same (KCAI?) and his phrase "Work the canvas" --meaning never spend very
much time on any one area, but keep moving across the whole thing-- has
been true and useful for me in design, in writing and even in managing
teams.

Christopher Fahey wrote:
> [Please voluntarily trim replies to include only relevant quoted material.]
>
> I studied fine arts (painting and sculpture), not design, but I think the
> lessons and strategies are the same (probably even a little more
> exaggerated).
>
> Here's my favorite advice from my freshman painting professor:
>
> "If there is one little part of your painting that you think works
> perfectly, but you're desperately struggling to resolve the rest, paint over
> that one part."
>
> Think about that advice in terms of a navigation scheme or a complex RIA,
> and you'll see the wisdom in it.
>
> Cheers,
> -Cf
>
> Christopher Fahey
> ____________________________
> Behavior
> http://www.behaviordesign.com
> me: http://www.graphpaper.com
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
> List Help .................. http://listhelp.ixda.org/
> (Un)Subscription Options ... http://subscription-options.ixda.org/
> Announcements List ......... http://subscribe-announce.ixda.org/
> Questions .................. lists at ixda.org
> Home ....................... http://ixda.org/
> Resource Library ........... http://resources.ixda.org
>

--
Christina Wodtke
Principal Instigator

Magazine :: http://www.boxesandarrows.com
Business :: http://www.publicsquarehq.com
Personal :: http://www.eleganthack.com
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cwodtke at eleganthack.com

27 Sep 2006 - 10:46am
Meg Houston Maker
2004

> "If there is one little part of your painting that you think works
> perfectly, but you're desperately struggling to resolve the rest, paint over
> that one part."

They must teach you this in art professor school. I was told the same thing
in my fine arts classes, and like the others here also find applies across
disciplines.

In fairness, though, those precious areas of a painting (or piece of
writing, or whatever) can provide good exercise, good practice, because
their existence is the direct result of thinking deeply about one problem.
So you earn something from the process, even if (when) you end up painting
it out.

______________________
Meg Houston Maker

http://www.megmaker.com/
http://www.engagingexperience.com/
megmaker at megmaker.com

27 Sep 2006 - 2:20pm
Tom Ollar
2005

Reminds me of this film:

http://www.amazon.com/Mystery-Picasso-Pablo/dp/B00007ELEI

where Picasso (after ten hours or so) throws out the entire painting and
does another based on a little part of the previous one.

He was fairly good...

----- Original Message -----
From: "Meg Houston Maker" <megmaker at megmaker.com>
To: <discuss at lists.interactiondesigners.com>
Sent: Wednesday, September 27, 2006 9:46 AM
Subject: Re: [IxDA Discuss] What I DID learn in Design School

> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
>> "If there is one little part of your painting that you think works
>> perfectly, but you're desperately struggling to resolve the rest, paint
>> over
>> that one part."
>
> They must teach you this in art professor school. I was told the same
> thing
> in my fine arts classes, and like the others here also find applies across
> disciplines.
>
> In fairness, though, those precious areas of a painting (or piece of
> writing, or whatever) can provide good exercise, good practice, because
> their existence is the direct result of thinking deeply about one problem.
> So you earn something from the process, even if (when) you end up painting
> it out.
>
> ______________________
> Meg Houston Maker
>
> http://www.megmaker.com/
> http://www.engagingexperience.com/
> megmaker at megmaker.com
>
>
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... discuss at ixda.org
> List Guidelines ............ http://listguide.ixda.org/
> List Help .................. http://listhelp.ixda.org/
> (Un)Subscription Options ... http://subscription-options.ixda.org/
> Announcements List ......... http://subscribe-announce.ixda.org/
> Questions .................. lists at ixda.org
> Home ....................... http://ixda.org/
> Resource Library ........... http://resources.ixda.org

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