I feel we have a language issue here... "elements" seems to mean
something for someone and more a general thing for others.
what do you mean by elements, then?
from what you wrote in your blog they seem to describe the elements to
consider when designing a product (digital or analog). People and
Context is shapes, constrains and influences the design. So how would
you call these 3 things (element, people, context) as a whole?
IMO, the title "_the_ elements of IxD", calls for the things we need
to look at/think about when doing IxD. And, I know that everyone
knows, people and context should be there as well.
It would be interesting to frame/place these elements (context, people
(users) and the things associated (included in people and context)
culture, social) in Interaction Design as a whole.
On 5/12/06, Fred van Amstel <usabilidoido at gmail.com> wrote:
> Extending Dave´s vision, I think context is the broader element that > encompass all other. Interaction designers create and modify symbolic, > social and cultural contexts through their artifacts. > > Dan´s elements are resources or factors we have to deal to create the > context, but he only elicited built-in artifact caracteristics that > cannot grant predicted user actions, because it´s effects depends > strongly on context. > > I think symbolic, social and cultural factors are much more suitable > to be called "the elements of interaction design" instead of thoose > isolated intrinsic caracteristics.