iOS devices like the Apple iPad and iPhone represent a new paradigm for interacting with powerful computers. Designing for them presents a set of exciting challenges that we’re only starting to explore.
Simon Woodside and his company, Monolith Interactive, have been building iOS products for some time now. He believes that a “single screen” approach is a the way to build successful iOS products, and he’ll share his thinking through real-world examples and a hands-on workshop. This is a chance to see and understand how Simon approaches the challenges and to learn about designing for a truly engaging mobile platform.