Recent Discussions

21 Nov 2003 - 11:10am
12 years ago
3 replies
Elizabeth Bacon

RE: IxD & ID

There's another major difference in the practice of Interaction Design and
Industrial Design that nobody's cited yet. For the most part, the
practitioners of Industrial Design have the chops to build the products that
they're designing, at least up to highly-evolved prototypes which are almost
as realistic in their function as the final product.

However, I don't think that most Interaction Designers are capable of
creating such highly evolved prototypes, which would equate in the digital
realm to prototypes which are created with working code.

21 Nov 2003 - 10:50am
12 years ago
2 replies
Narey, Kevin


We are considering using this tool as part of usability testing on our

Has anyone on the list used it and seen positive or negative results?



gedas united kingdom limited
Registered in England no.

21 Nov 2003 - 10:46am
Robert Reimann

IxD & ID (was RE: Patriarchs of the Design Famil y)

Beth Mazur wrote:

> Is it that industrial designers focus on form over function? Or is it
> that in their world, the complexity of the associated human behaviors
> is far more simple. Or if it isn't simple, say like for an automobile,
> there are established conventions and/or patterns that designers use
> rather than spending lots of time on designing for them.

These are very good points.

20 Nov 2003 - 10:33pm
12 years ago
10 replies
Beth Mazur

Form, Meaning, and Behavior

At 5:52 PM -0500 11/20/03, Reimann, Robert wrote:
>Behavior, like
>form, has both a cognitive and an emotive component whose
>meanings must be interpreted by those who experience it, and
>the nuances of which are ignored at some peril.

Agreed. For me the interesting question is the one Coryndon
we really understand form in the digital realm? Are we saying that
form in the digital realm is the role of interface and/or visual designers?
Or maybe there's much more to it?

Beth Mazur

20 Nov 2003 - 5:52pm
Robert Reimann

Form, Meaning, and Behavior (RE: Patri archs of the Design Family)

Terrific points, Kristoffer (and I agree that for
design of interactive devices, ID and IxD must work

Meaning does, I think, have a close relationship
to behavior, because meanings of actions as well
as meanings of presented information/objects must be
interpreted by users. Research by Clifford Nass and
Byron Reeves chronicled in _The Media Equation_
suggests that people may naturally (but subconsciously)
interpret the actions of interactive systems in
anthropomorphic terms-- in other words, as if they
were performed by human-like intelligences.

20 Nov 2003 - 3:35pm
Dave Malouf

ADMIN: Reminder to trim postings

I know I am a committer of this foul, but I have been reminded that it is
proper ettiquette to try to trim your postings when you reply to use only
those aspects of the previous posts that you are directly responding to.

This has a huge benefit for those ...
1. using the digest version
2. working on slower machines
3. working on mobile devices
(I have felt this one in particular on my palm-based phone)
4. others I forgot to mention

But please! do not take this in any way to mean ... please be quiet.
the discussion has been great and amazingly informative. I love it!

-- dave


20 Nov 2003 - 2:49pm
12 years ago
2 replies
Dave Malouf

IxD & ID (was RE: Patriarchs of the Design Family)

Kristoffer, I totally agree that this is a great discussion.

So are we in agreement then that there are two distinct disciplines? That
these disciplines have areas where they are completely tied together and
completely separate from each other?
Tied together: mobile computing, medical devices, et.

20 Nov 2003 - 1:25pm
Robert Reimann

FW: Patriarchs of the Design Family

I'm sorry if I've led anyone to believe that I think
industrial design is "unconcerned with interaction".
What I was trying to say (thanks Dave H.) is that interaction
design (as I would characterize it) is concerned FIRST with
behavior, and then with form (as it applies to behavior).
Although industrial design must concern itself with behavior,
its focus, I would argue, is in most cases primarily form.

I was also not trying to imply that form is unimportant to IntD,
or should be entirely ceded to other disciplines.

20 Nov 2003 - 1:11pm
Anirudha Joshi

Patriarchs of the Design Family (was: New UberDesign Org)

Those who are interested in Icograda and its relation to interaction
design, please check out the daily reports from the recent Icograda
congress in Japan last month:

20 Nov 2003 - 10:32am
12 years ago
18 replies
Robert Reimann

Patriarchs of the Design Family

Molly Steenson (hi Molly!) wrote:

> Bill Moggridge at last weeks' Ivrea symposium indicated that interaction
design is a sort of digital > industrial design (to Beth Mazur's earlier
point). Those who come from technology tend to look at
> it differently: as a series of interfaces and interactions with screens
and layers of information.

Calling interaction design "digital industrial design" might be a useful
to help traditional designers feel more comfortable with it, but like most
it has significant limits.

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