Recent Discussions

9 Sep 2004 - 8:36am
0
10 years ago
23 replies
Dave Malouf
2005

PID: Personal Interface Definitions

http://www.lukew.com/ff/entry.asp?96

This blog entry by Luke Wroblewski talks about a take it w/ ya style sheet
for all interfaces that you work with. Since he explains it better than me,
I won't go into detail, but it seems like a definite topic with a lot of
interesting ramifcations worthy of discussion here.

The political ramifications between corporations is the most interesting to
me.

8 Sep 2004 - 11:34pm
0
10 years ago
2 replies
Listera
2004

Eyetrack III

By now you've probably seen the Eyetrack III study:

What We Saw Through Their Eyes
By Steve Outing and Laura Ruel

What do people see when they view a news website or multimedia feature? Is
it what the site's designers expect? ... Perhaps not.

8 Sep 2004 - 9:13pm
0
10 years ago
11 replies
Listera
2004

Games

Pardon my ignorance of the (video) games industry.

Is there anyone here working as IA/UI/IxD/UX designer in games? Do they have
any use for us? Under perhaps different titles? Is there a place/need in
their workflow?

Ziya
Nullius in Verba

8 Sep 2004 - 12:53pm
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Dan Saffer
2003

Re: Programming and IxD

In that NextD interview (http://www.nextd.org/02/04/02/index.html),
IDEO CEO Tim Brown basically states that IDEO "[has] more success with
designers who have a more eclectic background and perhaps already had a
career in another field before they enter design."

One could assume that one of those backgrounds could be in programming.

Chris Crawford in The Art of Interactive Design makes the case that all
interaction designers should also be programmers:

8 Sep 2004 - 12:48pm
0
10 years ago
1 reply
Dave Collins
2004

Re: Programming and IxD (was-Help: Lookingforanother me)

> Headhunters are looking for specialists, I am a generalist.
> I guess I'm looking for a smaller org where they all are under
> the same hat. Either that, or I should get some schooling in one
> of them.

>Quite the opposite, in my experience. Large companies that do design in
teams may be a better place for a generalist.

8 Sep 2004 - 12:46pm
0
Kim Goodwin
2004

Cooper is hiring

Cooper is looking for talented people to join us full-time in our San
Francisco office. Cooper designers work for organizations of all sizes
across a wide range of industries. Our projects include desktop
applications, consumer electronics, Web applications, medical
instrumentation, and more.

On most Cooper projects, there are two full-time team members: an
interaction designer and a design communicator. Both members are full
partners in the design process, but each role emphasizes a different
strength and temperament.

8 Sep 2004 - 10:32am
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Michael Bartlett
2004

Agile Software Engineering & User Centered Desig n

Hi Satyam,

We practise eXtreme Programming here, and have done so for about 4 years
now. We initially were trained by the guru's themselves and followed the
rules very closely.

I was having a tough time with the process because all functionality was
specified on little pieces of paper which never described the actual UI of
the product. Also the "stories" were very functional and often did not zoom
out to the bigger picture of interaction with the product.

8 Sep 2004 - 9:38am
0
10 years ago
2 replies
Satyam
2004

Agile Software Engineering & User Centered Design

Hi All,
I been looking for Input: If anyone of you have worked with
organizations that follow the Agile Software Engineering Methodology,
especially the Scrum process. I was specifically looking for inputs,
insights on
1. Involvement of UCD in Agile SE
2. Typical Deliverables

Feel free to email me off the list too
'satyam.kantamneni at WildCardSystems.com'. I will post a summary to the
list.

8 Sep 2004 - 8:14am
0
Nick Ragouzis
2004

FW: Re: Cut and Paste vs. Move (was: Make it quantitative...)

Thanks for the reply, Jef. More power to you. Press
onward. Establish new frontiers for us all. Fight
the good fight. (q.v. Robert Coover's Briar Rose)

Perhaps you could clear something up, tho'. What is
the antecedent to this fragment?

Jef Raskin wrote:
> And it's marketable.

--Nick

8 Sep 2004 - 7:07am
0
10 years ago
2 replies
Jim Hoekema
2004

Reduce the message about reducing messages?

In the sprit of the above message (and in the interest of brevity), may I
suggest the following re-wording:

[Please quote only the most relevant parts of previous messages.]

Thanks,

Jim Hoekema

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