Discussion Archive

24 Jan 2012 - 4:18pm
0
Terms:
Lynn Pausic
2007

Integrating UX and Agile - March 1st

Hi All -

Expero and Agile Velocity offer a 1 day course on UX & Agile. Next date is March 1st in Austin, Texas. http://bit.ly/t9PoTH

There is a 10% discount for IXDA folks. Enter promo code IXDA during check out.

13 Apr 2005 - 8:19am
0
Chris Whelan
2004

Need Help with Data Collection

Hi Folks.

I'll be conducting a study to analyze the impact of
ego, caffeine, work load, and Daylight Savings Time on
the social dynamics of email discussion groups, as I'd
like to better understand which of these factors most
directly fuel indulgent sniping.

If you'd like to help me with this project or you too
think we need much more petty bickering, please
contact me immediately.

Thanks in advance!

__________________________________
Do you Yahoo!?
Yahoo!

30 Mar 2010 - 5:44pm
0
Terms:
tony
2008

IA wiki was down?

Hi all,

 

At this moment, I'm trying to find some references on the IA wiki mentioned on the book.

However, I couldn't access at both "iawiki.net" and "iawiki.org".

And I got a bad news with Googling; http://www.info-arch.org/lists/sigia-l/0711/0077.html

Was it down in 2007, already? Anybody who has the archive? We might lose one of important resources.

Do you have any information about IA wiki? Thank you in advance.

 

Tony

28 Jun 2010 - 4:44pm
0
4 years ago
6 replies
ranimanoharan
2010

Should I go to grad school?

I just got accepted to the Interactive Design program at SCAD (http://www.scad.edu/interactive-design-and-game-development/) and I'm having a little trouble deciding whether this is something I should do or not.

I finished my undergrad last year at a prestigious tech school with a degree in Computer Science, but that's not at all what I want to do. I'm currently a designer at a software company and I love my job, but I have no education in the arts at all, which is why I decided to apply in the first place.

29 Nov 2012 - 9:07pm
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IxDconf
2012

Explore the Interaction13 Program

The Interaction13 program is live on the site and now includes the daily schedule. Start planning your conference experience and get excited as we prepare to come together to learn from, be inspired by and connect with interaction designers from all over the world!

25 Sep 2008 - 1:18pm
0
5 years ago
7 replies
Terms:
Scott Cobban
2007

changing images and color schemes on refresh

I'm designing a top-level product landing page for an e-commerce site.

6 Oct 2008 - 10:41am
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5 years ago
1 reply
Lee McIvor
2006

Can anyone offer advice on setting up my first conference?

Hi all,

I'm hoping to organise a conference here in the UK, around UX issues in general, and I was wondering if I could tap into the experience of anyone on the list who's been involved in them before - I know that plenty of you have.

I'm looking to create something that's professional but not too expensive for those who come along.

27 Apr 2009 - 5:47pm
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Carl Alviani
2009

[EVENT] Coroflot Creative Confab, NYC, May 15

Coroflot.com and the Core77 Design Network invite you to the New York
City installment of the Creative Confab panel and networking series:

May 15, from 2-5pm

Art Directors Club - 106 W 29th St. @ 6th Avenue, New York City

http://www.coroflot.com/creativeconfab/

The Creative Confabs are a series of afternoon events, each featuring
a panel discussion on the current realities and trends in creative
hiring.

7 Mar 2004 - 5:27pm
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erin malone
2004

[JOB] AOL is looking for several UI designers (Dulles, Va and Mountain View, CA)

The AOL Product Design group has a need to fill several UI design
positions at different levels, including fulltime, contract and project
work.

27 Feb 2008 - 12:08pm
0
Joe Lanman
2007

Heft and depth of content (was Portfolios)

>
> Do you find a danger, without a walk-thru, that the person you want to see
> the portfolio doesn't get to the full depth of what you have to show?
>
> I see this as almost an inherent problem with interactive navigation and
> the
> limitation of the screen boundaries to be able to convey what sort of
> material is behind any given screen

Firstly, I think this is an excellent point.