Discussion Archive

2 Jun 2008 - 10:41am
0
6 years ago
9 replies
Oleg Krupnov
2008

What do your prototypes look like?

Do your prototypes look like clickable wireframes or do you skin them in
graphic design to imitate the final product look?
--
View this message in context: http://www.nabble.com/What-do-your-prototypes-look-like--tp17604307p17604307.html
Sent from the ixda.org - discussion list mailing list archive at Nabble.com.

5 Feb 2008 - 3:40pm
0
Terms:
Katie Ware
2007

[EVENT] Twin Cities UX Meetup Feb. 12

Apologies for cross posting - forwarded notice.

Hi UX Meetup-ees --

The next Twin Cities UX Meetup group will meet Tuesday, Feb. 12 (bumped out one week to accommodate the caucus). The topic will be agile development.

Here are details of the meeting:

Tuesday, Feb. 12
5:00-7:00 p.m.

20 Feb 2008 - 9:28am
0
6 years ago
1 reply
Terms:
Chris Whelan
2004

Studies on Icon Effectiveness

I found myself in a bit of a debate over the use of
icons, and would like to be able to cite empirical
data. Unfortunately I haven't located much
literature. Can anyone refer me to research that
compares icons with text buttons?

____________________________________________________________________________________
Never miss a thing. Make Yahoo your home page.
http://www.yahoo.com/r/hs

8 Nov 2007 - 12:11am
0
6 years ago
4 replies
Eric Scheid
2006

prototyping -- fidelity in more than just pixels?

On 8/11/07 11:08 AM, "Andrei Herasimchuk" <andrei at involutionstudios.com>
wrote:

> First of all, higher fidelity isn't just "almost always better," it
> *is* always better. That's a key point, imho.

It isn't better *when* (not *if*) it introduces noise, which is anything
other than signal.

27 Jan 2009 - 5:09am
0
SemanticWill
2007

Pattern Languages for Interaction Design

Pattern Languages for Interaction Design
http://www.boxesandarrows.com/view/pattern-languages

So I decided to get people excited about Interaction 09 - I would
interview Erin Malone, Christian Crumlish, and Lucas Pettinati to talk
about design patterns, pattern libraries, styleguides, and innovation.

10 Dec 2009 - 7:18pm
0
Bruno Figueiredo
2007

[Event] UX Lx: User Experience Lisbon

Just wanted to tell everyone that the UX Lx website is now live and
tickets are on sale. User Experience Lisbon is a 3 day event on May
12 to 14 2010, filled with thought-provoking talks and hands-on
workshops.

We signed up top speakers in the industry like Jared Spool, Peter
Merholz, Luke Wroblewski, Dan Saffer, Donna Spencer, Dana Chisnell,
Brian Fling and Bill Scott and we still have more to come.

27 Oct 2003 - 2:11pm
0
10 years ago
2 replies
Gerard Torenvliet
2004

Re: Prototyping

Dan wrote:

>Interesting. How then does IBM's UCD model deal with the testing of sites
>that are currently fully-functional?

26 Sep 2008 - 3:50am
0
Sean Pook
2008

JOB: Senior User Interface (UI) Designer- UI/UX; Canada; Recruiter; Full Time

£££ + great working culture

You will know someone who has a device created by my client. They continue to dominate their chosen market and are world leaders in creating highly desired and highly functional consumer electronics.

They are seeking to hire a senior UI / UX designer to continue developing their award winning line of product interfaces.

Candidates must have senior UI design experience, wireframing, prototyping, usability research - the whole design flow.

28 Apr 2008 - 4:56pm
0
Terms:
Janet M. Six
2003

First Dallas F2F on May 23rd

Hi,

We will be holding the first IxDA event in the Dallas area on May 23rd.

We are currently taking votes on Evite as to the location of this
event. Please email me if you would like to be added to the Evite list.

Janet Six

jsix at lonestarinteractiondesign.com

28 Mar 2011 - 7:13pm
0
3 years ago
1 reply
Al Di
2008

Design Experiments in Extreme Situtation

I'm working on a project where doing the ethnographic studies, and any other user studies are almost impossible! Or there is a chance that I might end-up in jail for years if I want to do the design experiment in the original context! (one of the middle eastern countries). I'm thinking re-creation of such a situation is impossible cause the user's experiments will be totally different in the current context that I'm in (Sweden). In this context person have no idea about how the original context could be, so doing any sort of user studies and design experiments are doomed to failure.