Discussion Archive

18 Apr 2011 - 11:28am

[EVENT] Mental Models with Indi Young

BayCHI and IxDA of Silicon Valley invite you to join us Wednesday for an evening on Mental Model Diagrams: Sparking Creativity Through Empathy. In this presentation, Indi Young, author of Mental Models: Aligning Design Strategy with Human Behavior discusses how to make sure this model truly represents the root of what is driving your users' natural behavior.

What: Mental Model Diagrams: Sparking Creativity Through Empathy

10 Jul 2010 - 2:35am
3 years ago
12 replies

Mocking up applications for the iPhone

Hi everyone,

I'm a student currently learning about Interaction Design, on Exchange from Canada in Germany. A group that I am working with is developing an iPhone application aimed at helping cancer patients organize a wide variety of tasks and self-care needs that come with the disease. I have worked on projects with the iPhone before, as an intern and developer. I don't have any experience though mocking up the application on the iPhone, without going through the process of actually building it.

8 Jun 2008 - 9:55am
Rohit Keluskar

Weekend Workshop on Design Inspection Methods and Usability Testing- Mumbai

Sorry, in my previous mail, few hours before, I forgot to mention that the
Weekend Workshop is in Mumbai.

Rohit Keluskar
Design Incubator R&D Labs Pvt. Ltd.
+91 ( 022 ) 6552 9069

23 Oct 2004 - 7:12am
10 years ago
2 replies
Michael Bartlett

Web developer toolbar

Don't know if any of you do much HTML work....

A friend of mine showed me this tool the other day, it's a Mozilla extension
and its just brilliant.


12 Apr 2007 - 9:24am
7 years ago
5 replies
Christopher Fahey

Patterns vs. Designs (was: What do you call this list behavior?)

Jenifer Tidwell wrote:
> Ah, pattern naming -- my favorite part of pattern
> definition.

... regarding:
> http://www.flickr.com/photo_zoom.gne?id=456370920&size=o

I'd like to take advantage of Jenifer Tidwell's expert presence in this
thread to ask both her and the group: Is this sort of interaction really
a "pattern"? Can or should every new type of interaction design be
called a pattern?

9 Dec 2003 - 2:20pm
11 years ago
3 replies
chaxxx at mac.com

Reinventing email

An outstanding example of user research and interaction design from
IBM's Collaborative User Experience Team.


"The Collaborative User Experience (CUE) team in IBM Research has spent
nearly a decade studying email. Not only has email become one of the
most pervasive and successful collaborative tools available, it has
also become a key component of IBM's Lotus Software offerings.

3 Feb 2008 - 1:27pm

Ciao! Early registration for CHI 2008 ends Sunday, 10 February!

CHI 2008 art.science.balance
5 - 10 April, 2008
Florence, Italy

****Announcing our plenary speakers****
Irene McAra-McWilliam, Head of the School of Design at the Glasgow School of
Bill Buxton, Principal Researcher at Microsoft and author of Sketching User
Experiences: Getting the Design Right and the Right Design

****Advance Program at http://chi2008.org/ap/ ****
76 Paper, Interactivity, and Case Study sessions
39 Courses, Panels, and Invited Sessions
6 days

22 May 2009 - 3:11pm
Johansen, Kristen

[JOB] Citrix Systems - UI/UX Design, Research & Management Positions - Santa Clara CA

Citrix is building a world-class UI/UX team in the Silicon Valley to help us make products that take businesses into the future of technology and business processes. The UI Design team will use their expertise to guide the overall conceptualization, and design of user experience across all Citrix product lines ensuring that our products meet an exceptional standard of usability and design excellence. We are actively interviewing for the following roles:

Director, UE http://tinyurl.com/ogkjmj

22 Feb 2011 - 3:34pm
3 years ago
14 replies

Is a confirmation page a step in a process?

Regarding linear processes or wizards that include a clearly communicated number of steps such as Step 1 of 3, Step 2 of 3, etc.. My client is a large and well-known financial company. I am coming on to a project where we are designing standards for design patterns for a system. I came across a pattern where someone designed a linear flow (for making a payment for example) when Step 3 is actually the confirmation screen saying "Thanks, payment has been made" There is nothing left for the user to do but close the dialog.

17 Sep 2004 - 10:16am
Doug Anderson