Discussion Archive

9 Jul 2007 - 8:54am
0
9 years ago
5 replies
liyazheng
2005

Books for localization

Hello,

My team is looking for materials to help us with upcoming localization projects. We will be localizing (not translating) software and web products designed and developed in the U.S. to other countries, with Japan being the first in our plans. I’ve been doing quite a bit of research online and found a few websites that are mildly useful.

6 Jun 2008 - 10:22am
0
8 years ago
2 replies
Michele Marut
2005

mobile gui menu list style

I've been looking for a section in a mobile or other small screen GUI style
guide about adresses the actual style of menu options

For example, are there any conventions for using "title case - first word is
capitalized" vs "sentence case- just first word " on a small screen vs the
typical larger displays.

Thanks,
Michele

21 Jan 2010 - 1:35pm
0
analisajoy
2009

Early Bird Pricing for Adaptive Path Events Ends 1/31 Use your 15% IxDA Discount

Hi IxDA,

Early bird registration ends January 31st, and IxDA members get an
additional 15% off current pricing:

*MX 2010* <http://mxconference.com/>* *
*Managing Experiences Across the Web and Beyond*
*A conference for people who take a leadership role in guiding better
experiences into the world.
*
*March 7-8*
The Intercontinental San Francisco
$1,595 regular price

-----------

*UX Intensive Amsterdam <http://www.adaptivepath.com/events/2010/uxi/>*
*Our popular four-day workshop se

8 Apr 2010 - 4:08pm
0
6 years ago
4 replies
Matey Odonkor
2009

Online Content Comsumption Pattern for 30-40 yr olds

I will like to hear from anyone who has done research on or knows the behavioral pattern of 30-40 year olds and their use of news/stories online. I am particularly interested in how they approach such content, what they do with it (e.g. share with friends), what content are they likely to approach and consume (hot topics, gossips, etc), what form of content (shorts, trailers, long, etc), etc.

6 May 2010 - 9:33am
0
Gino Rodrigues
2008

Re: [IxDA] Username vs. Screen Name

Are you asking about the concept or the labeling?

For the concept, there are valuable "identity" consideratinos from social design patterns at http://habitatchronicles.com/2008/10/the-tripartite-identity-pattern/.

For the labeling, I understand "username" as authentication, and "screenname" as display, which despite bound to the same person, must be kept separate for many reasons you can read on that link above.

Good luck!

Gino

13 Aug 2010 - 7:16am
0
6 years ago
6 replies
ask
2009

Touch screen with buttons, drop-downs in touch screen

Hi !

This is my first posting here, I’ve enjoyed reading many discussions in the past, so be gentle :)

Nr 1. Right now we are discussing back and fourth the use of buttons in addition to touch screen. I should mention that we do not have strict accessibility requirements, it is not a product for open spaces, where all tactile feedback is important.

22 Oct 2008 - 12:25pm
0
Jeffrey D. Gimzek
2007

Digerati Survey

An agency friend needs a large sampling for a survey on Digital
Lifestyle.

It is 2 questions - total time about 11 seconds.

http://www.surveymonkey.com/s.aspx?sm=kkKzBSquJNkjq78N_2f2HQIg_3d_3d

TIA!

--

Jeff Gimzek | Senior User Experience Designer

jeff at springstudio.com | www.springstudio.com

28 Jul 2005 - 7:25pm
0
Michael Rabjohns
2004
6 Jul 2007 - 11:27am
0
bminihan
2007

How useful is this - HFI-Certified UsabilityAnalyst?

I direct several seasoned UCD practitioners, none of whom are HFI-certified.
Elsewhere in my company, another UCD group focuses on specific types of
apps, and they are almost all HFI-certified.

The biggest difference I have seen in comparing their work to ours is
consistency in deliverables, methods and terminology (theirs, not ours =]).
As far as end results (are things more usable after engagements?), we both
perform about the same (see reasons below).

Aside from the cost of certification, I haven't seen any big negatives to
HFI-certification.

11 Sep 2007 - 3:40am
0
8 years ago
15 replies
Henrik Olsen
2006

Examples of fun digital tools wanted

I'm working on an article about produtainment in interactive design,
that is, products that are designed to be useful and playful at the
same time.

Do you know any digital products that combine tool and toy in the very
same product? Please let me know.

I've managed to find these two examples:

- Dabbler (a discontinued drawing application).