Discussion Archive

4 Jun 2007 - 6:38pm
0
7 years ago
7 replies
Terms:
Chris Pallé
2007

Apple iTunes Flipbook Pattern

Any patternists out there have a good name for the iTunes flipbook
"Flow View" navigation scheme? I'm calling it a Carousel Flip Book.
Any other names?

3 Apr 2007 - 10:32pm
0
7 years ago
1 reply
Chris Marmo
2007

Online Newspapers as Wikis

Hi guys,

Long time lurker but first time poster. I'm usually a bit too shy to
post but I'd really love to hear people's opinions on a project I'm
working on at the moment.

The main concept of the project is to foster involvement of the
general public in the daily news cycle, and ultimately to improve the
print edition of newspapers through a combination of reader
participation and traditional journalism.

12 Oct 2010 - 10:25pm
-1
NYC IxDA
2008

[Reminder] IxDA New York: Innovation Made Physical: Bodystorming with Dennis Schleicher, Sat. Oct. 16th

Innovation Made Physical: Bodystorming with Dennis Schleicher

14 Aug 2007 - 9:55pm
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Victor Lombardi
2003

[PLUG] New IxD classes in NYC

I'm very very happy to tell you about our new classes at Smart
Experience in New York, two of which are dedicated to interaction
design:

Interaction Design for Web Applications
http://smartexperience.org/classes/ixd-workshop/
Taught by Dave Malouf who you probably know from here on the list and
the Executive Committee of IxDA.

23 Oct 2012 - 10:39pm
0
1 year ago
2 replies
Richard Carson
2010
14 Oct 2011 - 10:05am
0
oozcan
2006

Research Position in Game Design and Animation

Koc University, Department of Media and Visual Arts, invites applications for full-time faculty positions of any rank (beginning September 2012). Qualified candidates should have a Ph.D. at the time of employment. Areas of specialization are open, but candidates with applied and/or research experience in film, video, animation, and/or game design are particularly encouraged to apply.

 

19 Feb 2009 - 2:49pm
0
5 years ago
16 replies
sherihy
2008

Wireframes, supporting documentation, and software choices

What software do you use to do the documentation to support your
wireframes? (eg, the tables that list out each interface item,
description, system response, error states, etc.) The same software
that you use to create the wireframes? (and if so, what software is
that?)

At my last company, we did wireframes in Visio and the element tables
in Word. So we had to paste the Visio wireframes into Word and update
two documents, which I hated. But Visio can't handle tables well, in
terms of wrapping the text, tabbing through them, etc.

24 Jul 2007 - 7:47am
0
7 years ago
4 replies
Jens Ulferts
2007

Core Values for UCD and Agile

Hi,

I am currently working on my master's thesis. To succeed, I will require
your help. The thesis will analyze possible interfaces between User
Centered Design and agile software development. As it is not possible to
provide a one-fits-all process those interfaces will serve as connection
points which will enable agile processes to encase UCD methods.
Approaches in this direction already exist, but validation is scarce.

The fields have a lot in common, but the more I learn about them the
more differences I spot.

29 Mar 2011 - 11:40am
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IxDA Board of D...
2009

Open call to be the Interaction|13 Chair

The IxDA Board of Directors is pleased to put out our first open call for Chair of the Interaction|13 conference, to be held in North America in February of 2013.  Applications of interest are due by 24 April, 2011, 11:59 PM EST.  We will let you know by 15 May, 2011.

Nominate yourself or someone else:  http://bit.ly/h4WT9v

2 Jul 2007 - 10:04am
0
7 years ago
1 reply
Grady Kelly
2007

ixd deliverables ...

I am curious to know the types of deliverables that other designers here
deliver as part of their process, etc, how they are used, and how helpful
they are to the people who get them. I currently deliver hard composites (a
png of a design), working prototypes (working html, css, javascript), what I
have been calling "user stories" (a walk through of the interaction that the
user goes through to complete a task), and UI documentation that describes
how things should work at the developers point of view so that they can have
a clear understanding of how to build things.