Discussion Archive

12 Dec 2006 - 11:36am
0
Jay Morgan
2006

pattern or feature inventory (as in content inventory)

I appreciate the responses so far.

Allow me to reframe this question: I am looking for a method to capture and
present interactive elements on a competitor's site.
I'm thinking of an interaction designer's version of the IA's content
inventory. I want to inventory interactive features, rather than content
and links. Any ideas?

For example, in a previous job I had TechSmith's Morae(R) which would allow
me to capture dynamic aspects of an interaction, or an entire experience. I
do not have Morae now.

7 Dec 2009 - 11:00am
0
NYC IxDA
2008

Re-cap of November Event Steve Portigal presents “Yes, My Iguana Loves to Cha-Cha: Improv, Creativity and Collaboration.”

On November 19 Steve Portigal presented “Yes, My Iguana Loves to Cha-Cha:
Improv, Creativity and Collaboration.” We’d like to thank our special guest
speaker for engaging us in a relaxed, informative, and truly interactive
evening of improv games that gave us fresh ways of thinking about our
creative work. Steve did a fantastic job facilitating a nicely-paced mix of
slide presentation, exercises with audience members, and subsequent group
discussion in which the room was openly engaged.

11 Jan 2007 - 11:34pm
0
oliver green
2006

measuring "perception of security"

Hi All,

Can anyone direct me to some methods used or studies that
have been conducted to measure the "perception of security"
for a given interface.

Thanks,
Oliver

11 Jan 2005 - 9:54am
0
9 years ago
7 replies
Jared M. Spool
2003

What Makes a Design Seem 'Intuitive'?

Hi everyone,

A while back on this list, there was a fascinating discussion about what
makes a design seem intuitive to a user.

I finally had a chance to get my thoughts down on the subject and I've put
it into this article:
http://uie.com/articles/design_intuitive/

Basically, our research has shown that there are two conditions where users
will tell you an interface seems intuitive:

#1: Current Knowledge (the knowledge the user comes to the design with) and
Target Knowledge (the knowledge they need to complete their objective) are

18 Mar 2011 - 7:14am
0
Shaun Bergmann
2007

[EVENT] Interaction 11 RedUX! - March 28, 2011 in Vancouver, BC

Weren't able to attend Interaction11 in Boulder?

On Monday, March 28th, join us at The Network Hub for a lively discussion about the Interaction11 experience. The event starts at 6:00pm.  We'll have a series of reviews/insights/reactions/inspirations from those that were in attendance and leave plenty of time for inquiry from those that were unable to attend.
21 Jul 2010 - 5:31am
0
NYC IxDA
2008

[Event] IxDA New York Summer Social, Wed. August 4th

Summer's not over. There's still time left to play!

24 Nov 2003 - 12:05pm
0
livlab
2003

Managing Change

: Challis Hodge asked:
: An interesting side note: The V8 engine is one of the most ineeficient
ways
: to turn fossil fuels into motion yet it dominates the automobile industry
to
: this day.

17 Jan 2008 - 4:44pm
0
Joy Zigo
2005

NYC-UPA: 1/23 Global Research Case Study -- Nokia Nseries Website

NYC Usability Professionals Association presents:

*Global Research Case Study -- Nokia Nseries Website Development *

Best practices often recommend that global companies create localized
country sites to reflect local language and cultural differences.

1 Mar 2010 - 2:19pm
0
4 years ago
18 replies
Elizabeth Bacon
2003

Transition support for new IxDA.org

Hi folks,

Thanks again for everybody's patience and understanding as we work out the kinks and communicate some of the features of the new Discussion forum & mailing list. This thread is a place to ask questions & get answers!

One question at the top of many people's lists is: How do I get digest delivery?

24 Oct 2004 - 11:48pm
0
9 years ago
1 reply
Listera
2004

³ Cellphone, yes! Wallet, yes! Keys, no! ²

Isn't it better when machines do the dirty work for us homo sapiens:

Smart fabrics make for enhanced living

To make a bag that prevents people forgetting things, Nanda and Cable have
equipped a module with a radio antenna and receiver. The unit is programmed
to listen for signals from radio frequency identification (RFID) tags on
objects like cellphones, keys and wallets.

A sensor module in the bag¹s handle detects when the bag has been picked up,
indicating that the owner might be leaving.