Discussion Archive

15 Jul 2009 - 3:46pm
0
5 years ago
1 reply
admin
2009
16 Nov 2007 - 10:52pm
0
liyazheng
2005

IxDA NYC Design Studio Event Recap

Hi IxDers,

This is a delayed recap. On October 25th we hosted a new kind of event in
NYC in a design studio format rather than our normal presentation style. The
event was a success and we wanted to share with you in case you want to do
something similar in your area.

------------------------------------------------------------
A short recap of the event:
------------------------------------------------------------
A group of 30 designers came together one night and worked together for 3
hours in a studio setting.

26 Jan 2007 - 11:03am
0
8 years ago
6 replies
russwilson
2005

Flash vs. Flex

I'm guessing Dave will have an opinion on this... :-)

I'm having a hard time deciding whether to stick with
Flash (our current prototyping tool) or move to Flex.
I purchased Flex, and it seems powerful, but at the same
time, it was a little more difficult to create an interactive
prototype. Also Flex lacks any layout guides, rulers, etc.
that are present in Flash.

But, if Adobe is moving in the direction of focusing Flash
more on Animation and Flex more on interaction, applications,
I don't want to be left behind, and wonder if we should
invest further in Flex now to be prepared.

6 Sep 2006 - 8:54pm
0
Gabriel White
2005

Design games

I've been running design games with my team over the last few months,
and wanted to share my experiences and find out what other things
people are doing.

The objectives of the games have been:

- Help better understand design process
- Improve design criticism skills
- Get better at designing under pressure
- Get better at designing collaboratively
- Mode switch - focus on something that's not related to our daily work
- Have fun!

The games are structured around a 20/20 rule - 20 minutes working in
pairs, then 20 minutes together as a group (six people total plus me).

The structure is a van

14 May 2009 - 12:08pm
0
5 years ago
5 replies
usabilitycounts
2008

Double search boxes? Best practices?

I'm working on a directory site that has company listings (that have
to be searched), discussions, and white papers. We have the issue of
the double search box i.e. search the company listings in the top
right corner, and discussion search in the middle. Are there any best
practices out there around that?

31 Oct 2003 - 4:19am
0
Magdalen Galley
2003

Membership of the Ergonomics Society

As a Society we have read your debate with interest. Might I suggest
that you at least consider joining us as we have many shared views.

8 Apr 2009 - 10:11am
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Shelby Reynolds
2006

JOB: Associate Director Interaction Design Stamford, CT Digitas- Fulltime

We are looking for an Associate Director of Interaction Design to join
our team.

The Associate Director of Interaction Design at Digitas takes a
dynamic role in leading the creation and direction of interactive
experiences, from interaction strategy to detailed functional design
to presentation specification. The AD/ID leads ensemble creative
teams, drawing together art directors, designers, copywriters,
interaction designers, and engineers to produce jaw-dropping creative
results and effective user centered design.

17 Apr 2008 - 9:50am
0
6 years ago
6 replies
Thomas Marks
2008

Card Sorting Software

As a primarily e-commerce/call center based store, we do not have much
opportunity to utilize customers for in house studies such as card
sorting. I have found a few online solutions through Google, but I
wanted to reach out to the community and see if anyone could recommend
something better.

Thank you!

Thomas Marks

26 Aug 2006 - 11:44pm
0
Mihail Molin
2006

Cell Computer Project

Hello,

I'd like to show my project in Mobil HCI field.

Cell Computer Project

http://geocities.com/gene_technics

Regards,

Mihail Molin

GeneTechnics Company

14 Feb 2008 - 8:52am
0
6 years ago
2 replies
Nicholas Iozzo
2007

Agile & UCD (was Thoughts on AlanCooper'sKeynote)

Ugh, that last part was worded wrong:

____
You could do this pre-work in time it takes to do 2-3 development sprints. But, you have explored more designs then you ever would have been able to in over a dozen development sprints.
____

That should have sad:
You could do this pre-work in time it takes to do 2-3 development sprints. Without this prework, it would take you over a dozen development sprints to explore the same design space.