Discussion Archive

1 Jul 2008 - 9:34am
6 years ago
10 replies
Guillermo Ermel

Analyzing usability testing notes

Hello folks!

I'm trying to find a better way to do usability test analysis.

My current approach is: after i finish a usability study, with 8 or 10
users, and collected my own and all observers' notes, I usually read all
notes and then immediately write down the issues I feel area appearing
more often (assuming my brain will remember issues that are repeated in
many notes more than issues than appear only once).

Now, how do YOU approach analyzing those notes? Reading and re-writing
by heart? Putting all notes on a wall and eye-balling?

22 Jan 2010 - 12:37pm
4 years ago
1 reply
Kim van Poelgeest

JOB: User Experience Designer / Product Owner - Spil Games, Hilversum, The Netherlands

Tasks and Responsibilities:

Whether it is discussing concepts or creating designs, SPIL GAMES
offers abundant challenges for a strong specialist in the web design
field, and we are seeking a candidate who is passionate about finding
and implementing creative solutions. As User Experience Designer, you
will be highly involved in the specification and design of our gaming
sites. You will work with the Scrum teams and business owners to help
create best-in-class gaming sites.

31 Jul 2006 - 5:29am
8 years ago
15 replies
Donna Maurer

Learning to design - critiques

Hi IxDers

I started today at a new contract leading a new UCD team on a hugely
important project. In doing so discovered that some of my team are fine
at UCD techniques (interviews, paper prototype testing, usability
testing) but are completely missing the vital element in the middle -
interaction design!

I have some strategies to work through this, and something I want to try
is to incorporate the idea of peer critiquing.

12 Feb 2010 - 6:33pm
Beau Gould

[JOB] Senior Interactive Developer, NYC | 100-115k

This is a full time, on-site, salaried position located in New York City
paying $100,000 to $115,000 + benefits. US Citizens, Green Card holders,
EAD or CAN only please. Local candidates only. No telecommuting. Thank

As a Senior Interactive Developer with our client, you will get the
opportunity to create unique, world-class interactive experiences for
marquee brands.

The Interactive Developer defines and implements graphical user interfaces.
Projects range from small promotional sites and game interfaces, to full web
portals and large web-based software applications.

30 Jun 2009 - 5:42pm

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29 Jul 2010 - 1:03pm

New Blog Post: Other People's Underpants

To my sometimes peculiar way of thinking, User Experience documentation is a lot like underpants.

To find out how, check out:


10 Nov 2009 - 10:39am
4 years ago
4 replies
Siegy Adler

Online Broken Link Checker


I'm looking for a free online 'broken link' checker (entire
Website) for one of my clients. Any suggestions?


24 Feb 2009 - 10:55am
3 years ago
3 replies



24 Mar 2008 - 11:47pm
6 years ago
4 replies
Chris Bernard

Flex? (was and still is: What's exciting in Adobe Thermo?)

So I'm a bit 'biased' here as well. Something that gets missed in a lot of these conversations is presuming that going with a standards-based site or a FLEX/Flash/X approach is an either or choice. In the past this was largely the case and the power of the browser has made that a singular platform of choice for many folks but it's doubtful this will be a viable strategy in the future.

28 Oct 2008 - 10:15am
5 years ago
8 replies
Dave Malouf

Your field tablet mr. UX Researcher


The folks over at Bressler Group under Robert Tanen came up with a
nifty tool for the field researcher on your Chrismakawanzisolkah list.

-- dave

David Malouf