Discussion Archive

15 Jun 2009 - 8:31pm
7 years ago
3 replies
natasha dwyer

examples of practical research Ph.D programmes


I'm undertaking a research Ph.D via a combination of practical and
written dissertation. I'm doing this within the arts faculty of
Victoria University, Melbourne, Australia. R.M.IT and Q.U.T in Australia
also offer these types of Ph.Ds within the area of interactive design.

Could someone please advise me of other universities offering similar
programmes? I'm keen to make contact with colleagues undertaking this
type of experience and share insights on what type of standards we
should be seeking when developing practical work in this context.

6 Mar 2010 - 6:59am
6 years ago
50 replies
Ali Naqvi

It sucks to be a Jr. Interaction Designer/Jr. Usability Specialist/ Jr. User Experience Designer

For those graduating in 2008 (When the crisis started), 2009 (when the crisis was at the peek) and 2010 (when almost every 4th is unemployed in Malmö and Copenhagen Area), it really sucked/sucks to be a user centered designer. NO FREAKING JOBS! I was lucky enough to get hired as a technical writer with emphasis on usability....this was my first career job and I learned alot. Its just sad that it lasted for 13 months only.... My employer had to let 35 employees go. I was one of them. 

11 May 2012 - 10:29pm

Invitation to participate in pilot study of a Questionnaire

Dear friend

I am conducting a pilot study for evaluating my questionnaire item. Please Kindly complete this questionnaire and at the end of each part, feel free to write your comments on any problem or difficulty you found in answering the questions. I appreciate in advance, your time and cooperation in improving this questionnaire.

28 Nov 2007 - 9:39pm
8 years ago
4 replies
Matt Nish-Lapidus

design patterns for list sorting and filtering


I'm working on a project where users will have potentially large lists
of items, sometimes personal collections, sometimes search results.
Each item in the list will have a number of fields, but not always
displayed in discreet columns, some of the data will be merged into
sentence form and some in shared columns.

I want users to be able to sort and filter the lists and I'm looking
for some good example of complex sort and filter interfaces. eBay was
a good starting point, but I'd like a few other examples.

Does anybody have any good live examples?

26 Oct 2009 - 1:17pm
6 years ago
6 replies
Wendy Fischer

Android wireframe stencil


I am wondering if anybody has an Android Wireframe stencil they can share, preferably in Illustrator or Visio, Omnigraffle works too I guess.

I looked on the archives and didn't see any threads on this topic.


23 Jul 2011 - 5:37am
4 years ago
13 replies
Queen Catherine

I wish I was Apple


Apple changes the rules again - they've literally reversed the scroll!!!

My internal jury is still out... 

While it's feeling so deeply wrong to change such rules, it actually feels somewhat right (if you forget the paradigm)

1 Jul 2010 - 2:53pm
6 years ago
11 replies
Dave Malouf

What is IxD and What does an IxD do?

[From my blog @ http://davemalouf.com/?p=1865 .  I'm interested in y'all's thoughts.]

20 Sep 2005 - 12:27am
10 years ago
14 replies

analog vs. digital display of time

Hi there,

my hypothesis is that an analog display (of time) is more easy to perceive than the digital equivalent using numbers; esp. if the user is fully mentally occupied with another important task.

A related example would be the speed display in cars. A needle on the tachometer seems to be the favorite design.

Does anyone have data to support my theory -- or the opposite?



User Experience and Interaction Designer :: http://www.mprove.de

12 May 2009 - 8:37am
7 years ago
11 replies
Nick Shank

Top Ten IxD Must Read Articles.

What are your list of top ten IxD articles that anyone interested in
Interaction Design must read?
-- Nick

30 Aug 2006 - 10:58pm
9 years ago
8 replies
Vinay Rao

Top Ten IxD examples? What it takes

This thread is already interesting.

Michael Tuminello wrote:
"...The big one that leaps to mind would be the iPod/iTunes music store

It would be interesting to know the size (and profile) of the team that
would typically work on such a project i.e. the iTunes player Music
Store and Player.

I hear Apple has (only) 8 industrial designers for its physical product
design, and works with partners to put some of those extreme design
intents into engineering and production. I suspect that their
interaction design team should be much much larger.