Discussion Archive: July 2004

31 Jul 2004 - 4:12pm
Andrew Otwell

"Designing Everyday Computational Things", Johan Redström

Hans didn't post the URL for this diss. It's at
http://www.viktoria.se/~johan/thesis/ and is exceptionally good. If
anyone's read Malcolm McCullough's recent "Digital Ground", Redström's
project covers pretty much the same topic, but is written as a series
of design case studies, which I find more interesting reading.

> For example, I have been interested in the work of Redstrom :
> Jonas Redstrom, Designing Everyday Computational Things
> Ph. D. Thesis. Gothenburg Studies in Informatics, No.

31 Jul 2004 - 2:10am

Re: Design specs (Was: Design Methodology forGUIdevelopment)

Jim Drew wrote:
> On my current project, our initial black box test plans were informed
> by very early mockups done for "what features would you want in this
> product" surveys. We didn't have semi-valid mockups (or text specs)
> of the real stuff for months.

30 Jul 2004 - 9:57am
Ali Scheps

job opportunity in Framingham, MA

Hi, all,

I'm looking for a senior designer with excellent interaction design skills
and significant experience in usability testing and user research. This
person will have primary responsibility for my company's new email archiving
product--it's undergoing a complete UI re-write in the next release, which
should provide some great opportunities to start from the beginning in
re-thinking how it should work.

Connected is a small company, approximately 130 employees, based in
Framingham, MA. It's a great team to work with.

30 Jul 2004 - 5:22am
Narey, Kevin

Re: Design specs (Was: Design Methodology for GU I

Interesting views. My 2p's worth...

I find it useful and productive to produce ui design
specifications/conceptual models written with 'qualification' of design
decisions. This is often an annotation of a screen layout which makes it's
way into a use-case down the line. What this tends to do is assure the
developers (naturally more receptive to factual logic rather than heuristic
logic) that decisions haven't been made on a 'because I said so' basis and
is a good way of communicating work flow and look and feel decisions in
context to each-other.

30 Jul 2004 - 5:12am
12 years ago
17 replies

Articles on Interaction Design

Hi all,

I'm trying to formulate a definition of interaction design to use in my
graduate thesis (note: I study economics and the objective is to
familiarize the field of marketing and business with interaction

29 Jul 2004 - 7:29am
12 years ago
1 reply

Re: Design specs (Was: Design Methodology for GUIdevelopment)

Hi Jim

> "QE" stands for "Quality Engineering".

***PGP I figured as much. :-)

It used to be know largely as
> "Quality Assurance", and the Microsoft-approved term seems to be
> "Test Engineer".

28 Jul 2004 - 11:19pm
erin malone

JOB: Design Communicator / Evangelist Needed at Yahoo! in Sunnyvale, CA

Hi folks - I am looking for a Design Communicator /Evangelist with ID
and VisDe background to work on the Platform Design team here at
Yahoo! in Sunnyvale, California. We are responsible for capturing and
documenting standards,
best practices in interaction design and the brand as it applies to
the online products. The Evangelist / Design Communicator will write
and help champion the value of best practices and standards.

28 Jul 2004 - 5:22pm
Beth Mazur

EVENT: Aging by Design -- Older Adults and Technology, Waltham MA, 9/27&28/04

I'm hoping this isn't too off-topic for this list, but I think there are some
interesting speakers here for both digital and physical IxDers. Toss
in a value price and Boston in the fall, and it might be just the ticket!

28 Jul 2004 - 3:14pm
12 years ago
8 replies

Re: Design specs (Was: Design Methodology for GUI

There seem to be a lot of different ways to approach spec writing, but for anyone that's interested here is one way to go:

I mostly agree with all of Jim's observations about what a good spec has, although my experience is that trying to defend every decision in a spec is not the best way to go. I prefer to write the spec as I want to see the product designed (functionally and visually) and then defend any decisions on a case-by-case basis in review sessions.

28 Jul 2004 - 12:04pm

Re: Design specs (Was: Design Methodology for GUI development)

Elizabeth Bacon <eb at elizabethbacon.com> writes:

>What is QE, exactly?

Well, there's a big old Pandora's Box for you. <grin>

"QE" stands for "Quality Engineering". It used to be know largely as
"Quality Assurance", and the Microsoft-approved term seems to be
"Test Engineer".