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2 Feb 2011 - 3:29pm
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3 years ago
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Matt Schnauber
2010

WORKSHOP: Break the Fidelity Barrier in Interaction Prototyping with Chris Connors, Interaction Design Director, Daedalus

Low-fidelity, high-fidelity -- how can we get more specific? Chris Connors presents a set of five dimensions, along which prototypes can be planned and characterized. With an understanding of these dimensions and how to dial them in, IxD and HCI practitioners can direct scarce prototyping resources to yield specific, successful results. Mark your calendar for this talk and audience activity with Chris Connors, who has developed Mars mission planning tools at the NASA Ames HCI Group, and desktop and iPad applications at Apple.

More details coming soon.

 

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