Ana Domb Krauskopf does user experience and cultural research at THE MEME Design, she has also worked as a journalist, film and music producer and cereal mascot. Her work has always revolved around creativity and audiences. She recently obtained a Master of Science degree from the Comparative Media Studies program at MIT where she worked with the Convergence Culture Consortium. In 2007 she co-authored "If It Doesn't Spread, It's Dead: Creating Value in a Spreadable Marketplace" with Dr. Henry Jenkins and Xiaochang Li.
Susan Wyche is a Computing Innovation Fellow at Virginia Tech's Center for Human-Computer Interaction. Her research focuses on human-computer interaction, design and cultural studies of technology. In her dissertation, Wyche used religion as a lens to understand how alternative worldviews can inform design. She has explored how Muslims in Atlanta, Charismatic Pentecostals in Sao Paulo, and Protestant Christians in Nairobi, use mobile phones, computers, and the Internet to support their religious practices.
Naval Nuclear Engineer, pilot, historian, design artisan, business strategist, storyteller, and educator -- Michael Meyer leads executives and their organizations through the complex and challenging conversations of discovery that are critical to success during times of massive change. He draws on his frontline leadership experience to integrate and evolve a unique understanding that marries the business imperative with design awareness.
Tim Wood is currently Director of User Experience at EffectiveUI, an award-winning user experience agency that specializes in the creation and implementation of custom Web, mobile, desktop and touch-enabled applications. Prior to joining EffectiveUI, Tim was Creative Director for Design Innovation and Advanced Development at Eastman Kodak, where he received international recognition for creativity and design excellence.
Steven Johnson was an editor and senior online producer at the Los Angeles Times for 7 years before joining Disney Online in 2007. For 5 years he has taught as an adjunct in the M.A. journalism program at USC's Annenberg School of Communications, where a fundamental shift is underway in the program's new media curriculum.
Stephen P. Anderson is a speaker and consultant based out of Dallas, Texas. He spends unhealthy amounts of time thinking about design, psychology and leading intrapreneurial teams-- topics he frequently speaks about at national and international events.
Stephen recently published the Mental Notes card deck (getmentalnotes.com), a tool to help businesses use psychology to design better experiences. Heis also writing a book on "Seductive Interactions" that will explore this topic of psychology and design in more detail.
Scott Stroud is a Senior User Experience Architect at NPR, specializing in application user interface design, news design, and usability engineering. He designed the user experience for many of NPR's Digital Media products, including the NPR for iPad app, the NPR Music iPhone app, the NPR Election 2008 map, the NPR web site , and the NPR Music web site. He is a Certified Usability Analyst (CUA) and a Project Management Professional (PMP) with over 15 years of experience in user-centered design and project management.
Scott Newson has worked with: farmers, engineers, artists, programmers, geologists, students, and soccer-playing-children. Working with the MyHomeYourHome: Tiny House Project, he got to question how life can be lived with limited residential square-footage and, at the same time, learn how difficult it is to grow a vibrant community around a wiki.
Peter Knocke is an Interaction Designer / Business Strategist / Obsessive Foodie. From growing up in a quiet Midwestern farm town to hopping around the globe, he has always closely observed how people live, work, and interact with each other. After studying business in the United States and design in Italy, he spends his days building web sites, mobile platforms, interactive installations and strategic roadmaps. Currently, he has dedicated his life to writing, speaking, and designing for projects that encourage a better balance of friends, family, life, and work.
Paris wears many hats: co-founder of Secret Lab (a mobile game development startup), co-author of 'iPhone and iPad Game Development for Dummies' and 'Unity Mobile Game Development for Dummies' (out in 2011) and Product Manager (Mobile) at Meebo Inc., one of the Web's fastest growing consumer Internet companies. Paris has degrees in HCI, computer science, medieval and modern history and enjoys designing, producing and building awesome experiences for mobile.