interaction11

8 May 2011 - 5:29am
0
Yohan Creemers
2008

Paris Buttfield Addison: Making Mistakes Fun: Game Mechanics Are Not a Panacea, But They Are Kinda Useful!

Paris wears many hats: co-founder of Secret Lab (a mobile game development startup), co-author of 'iPhone and iPad Game Development for Dummies' and 'Unity Mobile Game Development for Dummies' (out in 2011) and Product Manager (Mobile) at Meebo Inc., one of the Web's fastest growing consumer Internet companies. Paris has degrees in HCI, computer science, medieval and modern history and enjoys designing, producing and building awesome experiences for mobile.

8 May 2011 - 5:28am
0
Yohan Creemers
2008

Nina Walia: Pass It Back: Kids Apps on Grown Up Devices

Nina Walia has overseen interaction design and content development of websites and games for the Webby-award winning pbskids.org since 2004.

8 May 2011 - 5:18am
0
2 years ago
1 reply
Yohan Creemers
2008

Nick Myers: The Visual Interface is Now Your Brand

Nick Myers is the managing director of visual design and branding at Cooper where he works with teams to design experiences across a variety of digital products and services. He helps companies craft interfaces and brands that are both unique and compelling, yet authentic and usable. During his time at Cooper, he has focused on the design of iPad collaboration tools, portfolio management, in-home patient care, 3D interior design, photo sharing, virtualization, medical informatics, and even check fraud.

8 May 2011 - 5:17am
0
Yohan Creemers
2008

Mike Kruzeniski: Personal, Relevant. Connected: Designing Integrated Mobile Experiences for Apps and Web

Mike Kruzeniski is a Creative Director in the Windows Phone design studio, leading the Windows Phone App team.

8 May 2011 - 5:12am
0
Yohan Creemers
2008

Megan Grocki: Marketing is Not a 4 Letter Word

Sassy, smiling and straightforward, Megan directs experience design at Mad*Pow while simultaneously heading up all of its marketing activities.With 15 years of experience in marketing and experience design, Megan is the ultimate user advocate. She specializes in helping clients discover the attitudes, intents and behaviors of their users and to understand what is truly important to them.

1 May 2011 - 3:53pm
0
Yohan Creemers
2008

Linsday Moore and Austin Brown: Human-centered Design and the Intersection of Physical and Digital Worlds

Lindsay Moore is a User Experience Architect at EffectiveUI where she specializes in user-centered design practices, helping clients such as Rosetta Stone and Sports Authority solve complex data and usability challenges for Web, mobile and desktop applications. Her background is in Liberal and Fine Arts, but she became designer after figuring out that it was much more interesting to solve creative problems for people other than herself.

1 May 2011 - 3:50pm
0
Yohan Creemers
2008

Kaleem Khan: Design for Evil: Ethical Design

Kaleem is a founding partner of strategy and design research consultancy True Insight, based in Toronto. As a strategist, consultant and researcher, Kaleem helps global companies, agencies, startups and governments create great experiences and solve complex problems. Over two decades, he has worked with clients that include leaders in consumer electronics, mobile technology, Internet services, software, health care, financial services, telecom and security. That experience has informed his perspective on ethical challenges in the interaction design field.

1 May 2011 - 3:48pm
0
Yohan Creemers
2008

Kalani Kordus and Karl Adam: Macro vs Micro

Kalani Kordus is the Chief Creative Officer for smudgeproof, a design & development firm specializing in multi-touch and mobile software. smudgeproof has helped premium brands and Fortune 500 companies create compelling user experiences for millions of people. Prior to smudgeproof, he was a Product Design Architect for Yahoo's Mail and Messenger products, helping them bring Yahoo Messenger for Vista/iPhone/Android and Yahoo Mail for Android to market. While he was at frog design he worked with many major brands, including HP, Alltel and Yahoo!

1 May 2011 - 3:46pm
0
Yohan Creemers
2008

Josh Clark: Up With Complexity! Challenging Users for Fun and Profit

Josh Clark is a designer, developer, and author specializing in mobile design strategy and user experience. He's author of the O'Reilly books "Tapworthy: Designing Great iPhone Apps" and "Best iPhone Apps: The Guide for Discriminating Downloaders." Josh's outfit Global Moxie offers workshops and consulting services to help creative companies build tapworthy iPhone apps and effective websites.

1 May 2011 - 3:44pm
0
Yohan Creemers
2008

Jimmy Chandler: Accessibility is Not a Checklist

Jimmy Chandler has been working with clients and colleagues to create Web sites and applications with great user experiences for over 13 years. Active in the Washington, DC area UX community, Jimmy is a frequent attendee, volunteer, organizer, and speaker for Accessibility DC, IXDA DC, and other UX-related events.

Syndicate content Get the feed